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* Add Readme * Add Bear Slotting UI Project
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# 1Tac Misc Project | ||
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This project contains various config patches, and small tweaks intended for the Team One Tactical (1Tac) Arma 3 community. |
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x\tac1\addons\tm_slotting_ui |
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#include "script_component.hpp" | ||
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class CfgPatches | ||
{ | ||
class ADDON | ||
{ | ||
name = "Slotting UI Improvements"; | ||
author = "Bear, Snippers"; | ||
url = "http://www.teamonetactical.com"; | ||
units[] = {}; | ||
weapons[] = {}; | ||
requiredVersion = REQUIRED_VERSION; | ||
requiredAddons[] = {"tac1_tm_main","A3_UI_F"}; | ||
VERSION_CONFIG; | ||
}; | ||
}; | ||
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class CfgScriptPaths | ||
{ | ||
BEAR_MPLOBBY = "x\tac1\addons\tm_slotting_ui\scripts\"; | ||
}; | ||
class RscStandardDisplay; | ||
class RscText; | ||
class RscActiveText; | ||
class RscListBox; | ||
class RscListNBox; | ||
class RscButtonMenu; | ||
class RscChatListDefault | ||
{ | ||
x = "safezoneX + (19.8 * (((safezoneW / safezoneH) min 1.2) / 40)) + 0.45*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; | ||
}; | ||
class RscDisplayRemoteMissions: RscStandardDisplay | ||
{ | ||
scriptName = "RscDisplayRemoteMissions"; | ||
scriptPath = "BEAR_MPLOBBY"; | ||
class controls | ||
{ | ||
delete ButtonLog; | ||
}; | ||
}; | ||
class RscDisplayMultiplayerSetup: RscStandardDisplay | ||
{ | ||
scriptName = "RscDisplayMultiplayerSetup"; | ||
scriptPath = "BEAR_MPLOBBY"; | ||
onLoad = "[""onLoad"",_this,""RscDisplayMultiplayerSetup"",'GUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')"; | ||
onUnload = "[""onUnload"",_this,""RscDisplayMultiplayerSetup"",'GUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')"; | ||
class controlsbackground | ||
{ | ||
class RolesBackground: RscText | ||
{ | ||
colorBackground[] = {0,0,0,0.3}; | ||
idc = 1085; | ||
x = "4.8 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; | ||
y = "6.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; | ||
w = "(14.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.45*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; | ||
h = "SafezoneH - (9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"; | ||
}; | ||
class ChatBackground: RscText | ||
{ | ||
colorBackground[] = {0,0,0,0.3}; | ||
idc = 1086; | ||
x = "safezoneX + (19.8 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.45*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; | ||
y = "17.2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY) + 0.7*(safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))"; | ||
w = "(19 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.55*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; | ||
h = "(5.6 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))+ 0.3*(safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))"; | ||
}; | ||
class PlayersPoolBackground: RscText | ||
{ | ||
colorBackground[] = {0,0,0,0.3}; | ||
idc = 1087; | ||
x = "safezoneX + (19.8 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.45*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; | ||
y = "6.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; | ||
w = "(19 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.55*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; | ||
h = "(10.3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)) + 0.7*(safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))"; | ||
}; | ||
class SideBackground: RscText | ||
{ | ||
colorBackground[] = {0,0,0,0.3}; | ||
idc = 1084; | ||
x = "1.2 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; | ||
y = "6.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; | ||
w = "(3.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))"; | ||
h = "SafezoneH - (9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"; | ||
}; | ||
}; | ||
class controls | ||
{ | ||
class CA_ValueRoles: RscListBox | ||
{ | ||
idc = 109; | ||
colorAI[] = {0.67,0.24,0.24,1}; | ||
colorNobody[] = {1,1,1,0.25}; | ||
x = "4.8 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (SafezoneX)"; | ||
w = "(14.9 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.45*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; | ||
h = "SafezoneH - (9 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"; | ||
colorSelectBackground[] = {1,1,1,0.15}; | ||
colorSelectBackground2[] = {1,1,1,0.15}; | ||
y = "6.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; | ||
}; | ||
class CA_ValuePool: RscListNBox | ||
{ | ||
idc = 114; | ||
canDrag = 1; | ||
rows = 25; | ||
sizeEx = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)"; | ||
x = "safezoneX + (19.8 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.45*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; | ||
w = "(19 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.55*(safezoneW - ((safezoneW / safezoneH) min 1.2))"; | ||
h = "(10.3 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)) + 0.7*(safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))"; | ||
colorSelectBackground[] = {1,1,1,0.15}; | ||
colorSelectBackground2[] = {1,1,1,0.15}; | ||
colorPictureSelected[] = {1,1,1,1}; | ||
y = "6.8 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY)"; | ||
}; | ||
class CA_B_EnableAll: RscButtonMenu | ||
{ | ||
y = "SafezoneY + SafezoneH - (2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"; | ||
w = "6.25 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; | ||
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; | ||
size = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; | ||
}; | ||
class CA_B_Kick: RscButtonMenu | ||
{ | ||
y = "SafezoneY + SafezoneH - (2 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"; | ||
w = "6.25 * ( ((safezoneW / safezoneH) min 1.2) / 40)"; | ||
h = "1 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; | ||
x = "safezoneX + SafezoneW - (13.6 * (((safezoneW / safezoneH) min 1.2) / 40)) - ((safezoneX + SafezoneW - (7.25 * (((safezoneW / safezoneH) min 1.2) / 40))) - (safezoneX + SafezoneW - (13.6 * (((safezoneW / safezoneH) min 1.2) / 40))))"; | ||
size = "( ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; | ||
}; | ||
class CA_B_West: RscActiveText | ||
{ | ||
text = " "; | ||
textHeight = 0.67; | ||
}; | ||
class CA_B_East: CA_B_West | ||
{ | ||
text = " "; | ||
}; | ||
class CA_B_Guerrila: CA_B_West | ||
{ | ||
text = " "; | ||
}; | ||
class CA_B_Civilian: CA_B_West | ||
{ | ||
text = " "; | ||
}; | ||
class CA_B_Virtual: CA_B_West | ||
{ | ||
text = " "; | ||
}; | ||
}; | ||
}; | ||
class cfgMods | ||
{ | ||
author = "76561198014669991"; | ||
timepacked = "1442491890"; | ||
}; | ||
//}; |
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#define COMPONENT tm_slotting_ui | ||
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#include "\x\tac1\addons\tm_main\script_mod.hpp" | ||
#include "\x\tac1\addons\tm_main\script_macros.hpp" | ||
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addons/tm_slotting_ui/scripts/RscDisplayMultiplayerSetup.sqf
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_mode = _this select 0; | ||
_params = _this select 1; | ||
_class = _this select 2; | ||
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disableSerialization; | ||
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switch _mode do | ||
{ | ||
case "onLoad": | ||
{ | ||
_display = _params select 0; | ||
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//Be sure chat is shown in case it was switched off in one of the preceding displays | ||
showChat true; | ||
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//--- set player's name | ||
(_display displayctrl 701) ctrlSetText profileName; | ||
[_display, 701] call (uinamespace getvariable 'BIS_fnc_setIDCStreamFriendly'); | ||
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//toUpper Title | ||
_control = _display displayctrl 1000; | ||
_control ctrlSetText (toUpper (ctrlText _control)); | ||
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//Count players - works but can be done better (wait until ListBox is filled, than count), or use event handler for changing count of ListBox | ||
_display displayaddeventhandler | ||
[ | ||
"mousemoving", | ||
" | ||
_display = _this select 0; | ||
(_display displayctrl 1015) ctrlsettext str ((lnbSize (_display displayctrl 114)) select 0); | ||
" | ||
]; | ||
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//Move focus to Roles, since OK button is disabled. We don't want to move focus to Disconnect button on client. | ||
ctrlSetFocus (_display displayctrl 109); | ||
}; | ||
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case "onUnload": { | ||
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//Hide chat to be sure it's hidden when returning back to Create Game | ||
showChat false; | ||
}; | ||
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}; |
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addons/tm_slotting_ui/scripts/RscDisplayRemoteMissions.sqf
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disableserialization; | ||
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_mode = _this select 0; | ||
_params = _this select 1; | ||
_class = _this select 2; | ||
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switch _mode do { | ||
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case "onLoad": { | ||
_display = _params select 0; | ||
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//--- set player's name | ||
(_display displayctrl 109) ctrlSetText profileName; | ||
[_display, 109] call (uinamespace getvariable 'BIS_fnc_setIDCStreamFriendly'); | ||
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//Sets title and button texts toUpper | ||
["RscDisplayRemoteMissions",["RscText","RscTitle"],["PlayersName"]] call bis_fnc_toUpperDisplayTexts; | ||
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//Hide chat, show mission summary | ||
showChat false; | ||
_missionSummary = (_display displayctrl 2300); | ||
_missionSummary ctrlSetFade 0; | ||
_missionSummary ctrlCommit 0; | ||
_missionSummary ctrlEnable true; | ||
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//Mission Summary button | ||
_button = _display displayctrl 1085; | ||
//_button ctrladdeventhandler ["buttonclick","with uinamespace do {['missionSummaryButton',_this,''] call RscDisplayRemoteMissions_script};"]; | ||
_button ctrlSetBackgroundColor [1,1,1,1]; | ||
_button ctrlSetTextColor [0,0,0,1]; | ||
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//Chat button | ||
//_button = _display displayctrl 1086; | ||
//_button ctrladdeventhandler ["buttonclick","with uinamespace do {['chatButton',_this,''] call RscDisplayRemoteMissions_script};"]; | ||
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//count missions | ||
//_vel = lbSize (_display displayctrl 102); | ||
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//debuglog _vel; | ||
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//don't count New-Editor and New-Wizard | ||
//_size = _size - 2; | ||
//if(_size < 0) then {_size = 0;}; | ||
//(_display displayctrl 1014) ctrlSetText (str _vel); | ||
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//(_display displayctrl 101) ctrladdeventhandler ["lbselchanged","with uinamespace do {['mapChanged',_this,''] call RscDisplayRemoteMissions_script};"]; | ||
}; | ||
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//--- Mission Summary button | ||
case "missionSummaryButton": { | ||
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_missionSummaryButton = _params select 0; | ||
_display = ctrlparent _missionSummaryButton; | ||
_chatButton = _display displayctrl 1086; | ||
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//Hide chat, show mission summary | ||
showChat false; | ||
_missionSummary = (_display displayctrl 2300); | ||
_missionSummary ctrlSetFade 0; | ||
_missionSummary ctrlCommit 0; | ||
_missionSummary ctrlEnable true; | ||
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//Set focus to MISSION SUMMARY button (change background and text colours of the tabs) | ||
_missionSummaryButton ctrlSetBackgroundColor [1,1,1,1]; | ||
_missionSummaryButton ctrlSetTextColor [0,0,0,1]; | ||
_chatButton ctrlSetBackgroundColor [0,0,0,1]; | ||
_chatButton ctrlSetTextColor [1,1,1,1]; | ||
}; | ||
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//--- Chat button | ||
case "chatButton": { | ||
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_chatButton = _params select 0; | ||
_display = ctrlparent _chatButton; | ||
_missionSummaryButton = _display displayctrl 1085; | ||
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//Show chat, hide mission summary | ||
showChat true; | ||
_missionSummary = (_display displayctrl 2300); | ||
_missionSummary ctrlSetFade 1; | ||
_missionSummary ctrlCommit 0; | ||
_missionSummary ctrlEnable false; | ||
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//Set focus to CHAT button (change background and text colours of the tabs) | ||
_chatButton ctrlSetBackgroundColor [1,1,1,1]; | ||
_chatButton ctrlSetTextColor [0,0,0,1]; | ||
_missionSummaryButton ctrlSetBackgroundColor [0,0,0,1]; | ||
_missionSummaryButton ctrlSetTextColor [1,1,1,1]; | ||
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}; | ||
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/* | ||
case "mapChanged": { | ||
[] spawn | ||
{ | ||
//_ctrl = _params select 0; | ||
_display = ctrlparent (_params select 0); | ||
sleep 0.2; | ||
//count missions | ||
_size = lbSize (_display displayctrl 102); | ||
//don't count New-Editor and New-Wizard | ||
_size = _size - 2; | ||
if(_size < 0) then {_size = 0;}; | ||
(_display displayctrl 1014) ctrlSetText (str _size); | ||
}; | ||
}; | ||
*/ | ||
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case "onUnload": { | ||
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//Hide chat to be sure it's hidden when returning back to Server List | ||
showChat false; | ||
}; | ||
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}; |