This repository contains a Unity project created for the Antic Games Assessment. The project includes game assets, scripts, and configurations necessary to run the game.
- Initial Implementation: 3 hours
- Add Readme: 30 minutes
- Add Elaboration Videos: 30 minutes
- Assets/: Contains all the game assets including scripts, prefabs, scenes, and more.
- Packages/: Unity package manager configuration files.
- ProjectSettings/: Configuration files for the Unity project settings.
- UserSettings/: User-specific settings for the Unity project.
- Unity 2020.3 or higher
- .NET Framework 4.x
- Clone the repository:
git clone https://github.com/SuperFireCoder/antic-games-assessment.git
- Open the project in Unity Hub:
- Open Unity Hub.
- Click on the "Add" button.
- Select the cloned project directory.
- Launch Unity Hub.
- Click on the project name
antic-games-assessment
to open it in the Unity Editor.
Assets/
: Contains all game assets, including scripts, prefabs, scenes, and other resources.Scenes/
: Unity scenes used in the project.Scripts/
: C# scripts for game logic and functionality.Prefabs/
: Prefabricated game objects for reuse.Materials/
: Materials and shaders used for rendering.Audio/
: Audio files used in the project.Shader/
: Shader files used in the project.Model/
: 3D Models used in the project.
To play the game, open the project in Unity and press the Play button in the Unity Editor. You can navigate through the scenes and interact with the game elements according to the features implemented.
Contributions are welcome! Please follow these steps to contribute:
- Fork the repository.
- Create a new branch (
git checkout -b feature-branch
). - Make your changes.
- Commit your changes (
git commit -m 'Add some feature'
). - Push to the branch (
git push origin feature-branch
). - Create a new Pull Request.
For any questions or further information, please contact:
Thank you for checking out the Antic Games Assessment project!