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DysonSwarm Balance
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gkapulis committed Oct 9, 2024
1 parent aee9e33 commit 57acaf2
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion Ship_Game/Universe/SolarBodies/DysonSwarm.cs
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ namespace Ship_Game.Universe.SolarBodies
public class DysonSwarm
{
const int TotalSwarmControllers = 50;
const int BaseRequiredSwarmSats = 100_000;
const int BaseRequiredSwarmSats = 50_000;
public const int BaseSwarmProductionBoost = 100;
public const string DysonSwarmLauncherTemplate = "DysonSwarmLauncher";
public const string DysonSwarmControllerName = "Dyson Swarm Controller";
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2 changes: 1 addition & 1 deletion Ship_Game/Universe/SolarBodies/Planet/Planet.cs
Original file line number Diff line number Diff line change
Expand Up @@ -649,7 +649,7 @@ void UpdateDysonSwarmLaunch(FixedSimTime timeStep)
SetDysonSwarmWeapon(true);

DysonSwarmLauncherTimer += timeStep.FixedTime;
if (DysonSwarmLauncherTimer >= DysonSwarmLauncher.FireDelay / Level)
if (DysonSwarmLauncherTimer >= DysonSwarmLauncher.FireDelay / (Level*2))
{
float productionCost = dysonSwarm.SwarmSatProductionCost;
if (ProdHere >= productionCost && (NonCybernetic || Storage.ProdRatio > 0.1f))
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