Theseus Mods 2.2.0
ADDED:
- Add Headless automatic move with players (#680)
- Mission - Integrate Mission Template variables (#672)
- Disable CUP emissive lights (lamp check) script
- Disable NIArms (HLC) Barrel Switch Actions
- Mission - Add Players function (#675)
- Mission - Add Headless Blacklist wrapper function (#677)
- Mission - Add
disableAI
/enableAI
events (#678)
IMPROVED:
- Mission - Rework Reinforcements (#673)
- Support array argument
- Set default state to
true
- Mission - Use new Players function in Bomber (#674)
- Mission - Rework Mortar Strike (#676)
- Random amount is now an integer
- Fire just 1 round per tick
- Return ETA of the round and amount fired
- Handle locality
- Mission - Rework Respirator Effects (#674)
- Optional additional effect
- Draw under HUD
- Use new Players function
- Mission - Rework Hunt (#674)
- Increase refresh rate to 10 by default
- Utilize
setSpeedMode
- Use new Players function
- Mission - Allow units in
disableAI
/enableAI
functions (#679)
CHANGED:
- Settings - Set Advanced Fatigue Load Factor to 1.1 (#682)
- Settings - Set Advanced Fatigue Performance Factor to 1.1 (#682)
FIXED:
- Apollo - Fix vehicles taking drop damage after spawn (#684)
- Mission - Fix missing use of
maxSize
argument in Ping (#670) - Mission - Fix Bomber locality (#674)
- Mission - Fix use of
doArtilleryFire
in Mortar Strike (#676) - Mission - Fix invalid marker handling in Mortar Strike (#676)
REMOVED: