Skip to content

Commit

Permalink
Update MSF and version numbers
Browse files Browse the repository at this point in the history
- Updated MSF slightly
  - Updated Foxhound unit equipment slightly
  - Changed pistols from FNX45 to Mk23 SOCOM
  - Removed optics for regular units
- Updated version numbers to 1.4.1
  • Loading branch information
Kresky committed Nov 17, 2019
1 parent bcf18ba commit 7959ef7
Show file tree
Hide file tree
Showing 10 changed files with 129 additions and 151 deletions.
2 changes: 1 addition & 1 deletion addons/main/script_version.hpp
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
#define MAJOR 1
#define MINOR 4
#define PATCH 0
#define PATCH 1
2 changes: 1 addition & 1 deletion addons/msf/CfgGroups_Indep_Foxhound.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,7 @@ class TACU_MSF_G_I_Infantry_Foxhound {
position[] = {5, -5, 0};
};
class unit2 {
vehicle = "TACU_MSF_U_I_Foxhound_Autorifleman";
vehicle = "TACU_MSF_U_I_Foxhound_SMG_01";
side = 2;
rank = "PRIVATE";
position[] = {-5, -5, 0};
Expand Down
2 changes: 1 addition & 1 deletion addons/msf/CfgGroups_Opfor_Foxhound.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -89,7 +89,7 @@ class TACU_MSF_G_O_Infantry_Foxhound {
position[] = {5, -5, 0};
};
class unit2 {
vehicle = "TACU_MSF_U_O_Foxhound_Autorifleman";
vehicle = "TACU_MSF_U_O_Foxhound_SMG_01";
side = 0;
rank = "PRIVATE";
position[] = {-5, -5, 0};
Expand Down
60 changes: 30 additions & 30 deletions addons/msf/CfgVehicles_DDogs_Black.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,10 +20,10 @@ class TACU_MSF_U_I_DDogs_Black_Rifleman_01: TACU_Main_U_INDEP_Soldier_Base {
respawnLinkedItems[] = {DEFAULT_ITEMS_RADIO, "tacs_Helmet_Enc_Ballistic_DarkBlack", "G_Balaclava_TI_blk_F", "TACU_MSF_Vest_HeavyPlateCarrier_Black", "CUP_NVG_PVS14"};
Items[] = {mag_8("ACE_fieldDressing")};
respawnItems[] = {mag_8("ACE_fieldDressing")};
weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
magazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"};
respawnMagazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"};
weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
magazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"};
respawnMagazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"};
headgearList[] = {
"tacs_Helmet_Enc_Ballistic_DarkBlack", 1
};
Expand All @@ -42,10 +42,10 @@ class TACU_MSF_U_I_DDogs_Black_Rifleman_AT: TACU_MSF_U_I_DDogs_Black_Rifleman_01
icon = "iconManAT";
role = "MissileSpecialist";
editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Rifleman_AT.jpg);
weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "CUP_launch_M136", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "CUP_launch_M136", "Throw", "Put"};
magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"};
respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"};
weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "CUP_launch_M136", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "CUP_launch_M136", "Throw", "Put"};
magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"};
respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"};
};
class TACU_MSF_U_O_DDogs_Black_Rifleman_AT: TACU_MSF_U_I_DDogs_Black_Rifleman_AT {
side = 0;
Expand All @@ -57,10 +57,10 @@ class TACU_MSF_U_I_DDogs_Black_Autorifleman: TACU_MSF_U_I_DDogs_Black_Rifleman_0
icon = "iconManMG";
role = "MachineGunner";
editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Autorifleman.jpg);
weapons[] = {"TACU_MSF_W_Stoner99LMG", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Stoner99LMG", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
magazines[] = {mag_4("200Rnd_65x39_cased_Box_Tracer"), mag_2("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"};
respawnMagazines[] = {mag_4("200Rnd_65x39_cased_Box_Tracer"), mag_2("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"};
weapons[] = {"TACU_MSF_W_Stoner99LMG", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Stoner99LMG", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
magazines[] = {mag_4("200Rnd_65x39_cased_Box_Tracer"), mag_2("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"};
respawnMagazines[] = {mag_4("200Rnd_65x39_cased_Box_Tracer"), mag_2("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"};
};
class TACU_MSF_U_O_DDogs_Black_Autorifleman: TACU_MSF_U_I_DDogs_Black_Autorifleman {
side = 0;
Expand All @@ -72,10 +72,10 @@ class TACU_MSF_U_I_DDogs_Black_Grenadier: TACU_MSF_U_I_DDogs_Black_Rifleman_01 {
icon = "iconMan";
role = "Rifleman";
editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Grenadier.jpg);
weapons[] = {"TACU_MSF_W_Promet_GL_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_GL_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
magazines[] = {mag_7("30Rnd_65x39_caseless_msbs_mag"), mag_5("1Rnd_HE_Grenade_shell"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"};
respawnMagazines[] = {mag_7("30Rnd_65x39_caseless_msbs_mag"), mag_5("1Rnd_HE_Grenade_shell"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), "SmokeShell"};
weapons[] = {"TACU_MSF_W_Promet_GL_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_GL_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
magazines[] = {mag_7("30Rnd_65x39_caseless_msbs_mag"), mag_5("1Rnd_HE_Grenade_shell"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"};
respawnMagazines[] = {mag_7("30Rnd_65x39_caseless_msbs_mag"), mag_5("1Rnd_HE_Grenade_shell"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), "SmokeShell"};
};
class TACU_MSF_U_O_DDogs_Black_Grenadier: TACU_MSF_U_I_DDogs_Black_Grenadier {
side = 0;
Expand All @@ -88,8 +88,8 @@ class TACU_MSF_U_I_DDogs_Black_Teamleader: TACU_MSF_U_I_DDogs_Black_Rifleman_01
sensitivityEar = 0.15;
icon = "iconManLeader";
editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Teamleader.jpg);
magazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell")};
respawnMagazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell")};
magazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell")};
respawnMagazines[] = {mag_8("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell")};
};
class TACU_MSF_U_O_DDogs_Black_Teamleader: TACU_MSF_U_I_DDogs_Black_Teamleader {
side = 0;
Expand All @@ -102,10 +102,10 @@ class TACU_MSF_U_I_DDogs_Black_Marksman: TACU_MSF_U_I_DDogs_Black_Rifleman_01 {
sensitivityEar = 0.15;
role = "Marksman";
editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Marksman.jpg);
weapons[] = {"TACU_MSF_W_Promet_DMR_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_DMR_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"};
respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"};
weapons[] = {"TACU_MSF_W_Promet_DMR_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_DMR_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"};
respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"};
};
class TACU_MSF_U_O_DDogs_Black_Marksman: TACU_MSF_U_I_DDogs_Black_Marksman {
side = 0;
Expand All @@ -119,10 +119,10 @@ class TACU_MSF_U_I_DDogs_Black_Medic: TACU_MSF_U_I_DDogs_Black_Rifleman_01 {
role = "CombatLifeSaver";
backpack = "TACU_MSF_B_Medic_Black";
editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Medic.jpg);
weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", mag_2("SmokeShell")};
respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", mag_2("SmokeShell")};
weapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", mag_2("SmokeShell")};
respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", mag_2("SmokeShell")};
};
class TACU_MSF_U_O_DDogs_Black_Medic: TACU_MSF_U_I_DDogs_Black_Medic {
side = 0;
Expand All @@ -136,10 +136,10 @@ class TACU_MSF_U_I_DDogs_Black_Engineer: TACU_MSF_U_I_DDogs_Black_Rifleman_01 {
engineer = 1;
backpack = "TACU_MSF_B_Engineer_Black";
editorPreview = QPATHTOF(ui\MSF_U_I_DDogs_Black_Engineer.jpg);
weapons[] = {"TACU_MSF_W_Promet_SG_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_SG_Black", "TACU_MSF_W_FNX45_Green", "Throw", "Put"};
magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_4("6Rnd_12Gauge_Slug"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"};
respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_4("6Rnd_12Gauge_Slug"), mag_3("11Rnd_45ACP_Mag"), "HandGrenade", "SmokeShell"};
weapons[] = {"TACU_MSF_W_Promet_SG_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Promet_SG_Black", "TACU_MSF_W_Mk23_SOCOM", "Throw", "Put"};
magazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_4("6Rnd_12Gauge_Slug"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"};
respawnMagazines[] = {mag_6("30Rnd_65x39_caseless_msbs_mag"), mag_4("6Rnd_12Gauge_Slug"), mag_3("CUP_12Rnd_45ACP_mk23"), "HandGrenade", "SmokeShell"};
};
class TACU_MSF_U_O_DDogs_Black_Engineer: TACU_MSF_U_I_DDogs_Black_Engineer {
side = 0;
Expand Down
45 changes: 15 additions & 30 deletions addons/msf/CfgVehicles_Foxhound.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -16,14 +16,14 @@ class TACU_MSF_U_I_Foxhound_Rifleman_01: TACU_Main_U_INDEP_Soldier_Base {
uniformClass = "U_O_R_Gorka_01_black_F";
backpack = "";
editorPreview = QPATHTOF(ui\MSF_U_I_Foxhound_Rifleman_01.jpg);
linkedItems[] = {DEFAULT_ITEMS_RADIO, "TACU_MSF_Helmet_LightCombat_DarkBlack", "G_Balaclava_TI_blk_F", "V_PlateCarrier2_blk", "CUP_NVG_PVS14"};
respawnLinkedItems[] = {DEFAULT_ITEMS_RADIO, "TACU_MSF_Helmet_LightCombat_DarkBlack", "G_Balaclava_TI_blk_F", "V_PlateCarrier2_blk", "CUP_NVG_PVS14"};
linkedItems[] = {DEFAULT_ITEMS_RADIO, "TACU_MSF_Helmet_LightCombat_DarkBlack", "G_Balaclava_TI_blk_F", "V_PlateCarrier2_blk", "CUP_NVG_GPNVG_black"};
respawnLinkedItems[] = {DEFAULT_ITEMS_RADIO, "TACU_MSF_Helmet_LightCombat_DarkBlack", "G_Balaclava_TI_blk_F", "V_PlateCarrier2_blk", "CUP_NVG_GPNVG_black"};
Items[] = {mag_8("ACE_fieldDressing")};
respawnItems[] = {mag_8("ACE_fieldDressing")};
weapons[] = {"TACU_MSF_W_HoneyBadger", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_HoneyBadger", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"};
magazines[] = {mag_8("29rnd_300BLK_STANAG_T"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_2("ACE_M84")};
respawnMagazines[] = {mag_8("29rnd_300BLK_STANAG_T"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_2("ACE_M84")};
weapons[] = {"TACU_MSF_W_CZ_BREN2_8in_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_CZ_BREN2_8in_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"};
magazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_4("ACE_M84")};
respawnMagazines[] = {mag_8("CUP_30Rnd_556x45_PMAG_QP"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_4("ACE_M84")};
headgearList[] = {
"TACU_MSF_Helmet_LightCombat_Foxhound", 1
};
Expand All @@ -37,45 +37,30 @@ class TACU_MSF_U_O_Foxhound_Rifleman_01: TACU_MSF_U_I_Foxhound_Rifleman_01 {
faction = "TACU_MSF_O";
};

class TACU_MSF_U_I_Foxhound_Autorifleman: TACU_MSF_U_I_Foxhound_Rifleman_01 {
displayName = "Autorifleman";
icon = "iconMan";
role = "Rifleman";
editorPreview = QPATHTOF(ui\MSF_U_I_Foxhound_Autorifleman.jpg);
weapons[] = {"TACU_MSF_W_HoneyBadger", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_HoneyBadger", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"};
magazines[] = {mag_6("hlc_50rnd_300BLK_STANAG_EPR"), mag_2("11Rnd_45ACP_Mag"), "SmokeShell", mag_2("ACE_M84")};
respawnMagazines[] = {mag_6("hlc_50rnd_300BLK_STANAG_EPR"), mag_2("11Rnd_45ACP_Mag"), "SmokeShell", mag_2("ACE_M84")};
};
class TACU_MSF_U_O_Foxhound_Autorifleman: TACU_MSF_U_I_Foxhound_Autorifleman {
side = 0;
faction = "TACU_MSF_O";
};

class TACU_MSF_U_I_Foxhound_Marksman: TACU_MSF_U_I_Foxhound_Rifleman_01 {
displayName = "Marksman";
icon = "iconMan";
role = "Rifleman";
editorPreview = QPATHTOF(ui\MSF_U_I_Foxhound_Marksman.jpg);
weapons[] = {"TACU_MSF_W_LAR15", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_LAR15", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"};
magazines[] = {mag_6("hlc_30rnd_556x45_S_PMAG"), mag_3("11Rnd_45ACP_Mag")};
respawnMagazines[] = {mag_6("hlc_30rnd_556x45_S_PMAG"), mag_3("11Rnd_45ACP_Mag")};
weapons[] = {"TACU_MSF_W_M110_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_M110_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"};
magazines[] = {mag_6("CUP_20Rnd_762x51_B_M110"), mag_4("CUP_12Rnd_45ACP_mk23")};
respawnMagazines[] = {mag_6("CUP_20Rnd_762x51_B_M110"), mag_4("CUP_12Rnd_45ACP_mk23")};
};
class TACU_MSF_U_O_Foxhound_Marksman: TACU_MSF_U_I_Foxhound_Marksman {
side = 0;
faction = "TACU_MSF_O";
};

class TACU_MSF_U_I_Foxhound_SMG_01: TACU_MSF_U_I_Foxhound_Rifleman_01 {
displayName = "Rifleman (SMG)";
displayName = "Sub Machine-Gunner";
icon = "iconMan";
role = "Rifleman";
editorPreview = QPATHTOF(ui\MSF_U_I_Foxhound_SMG_01.jpg);
weapons[] = {"TACU_MSF_W_Scorpion", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_Scorpion", "TACU_MSF_W_FNX45_Stealth_Green", "Throw", "Put"};
magazines[] = {mag_8("30Rnd_9x21_Mag_SMG_02"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_2("ACE_M84")};
respawnMagazines[] = {mag_8("30Rnd_9x21_Mag_SMG_02"), mag_3("11Rnd_45ACP_Mag"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_2("ACE_M84")};
weapons[] = {"TACU_MSF_W_MP7A1_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"};
respawnWeapons[] = {"TACU_MSF_W_MP7A1_Stealth", "TACU_MSF_W_Mk23_SOCOM_Stealth", "Throw", "Put"};
magazines[] = {mag_10("CUP_40Rnd_46x30_MP7"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_4("ACE_M84")};
respawnMagazines[] = {mag_10("CUP_40Rnd_46x30_MP7"), mag_3("CUP_12Rnd_45ACP_mk23"), mag_2("HandGrenade"), mag_2("SmokeShell"), mag_4("ACE_M84")};
};
class TACU_MSF_U_O_Foxhound_SMG_01: TACU_MSF_U_I_Foxhound_SMG_01 {
side = 0;
Expand Down
Loading

0 comments on commit 7959ef7

Please sign in to comment.