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Add "Militaires Sans Frontières" Faction (#8)
* Add MSF Units - Adds Militaires Sans Frontières faction, based on Metal Gear Solid * Update CfgVehicles Reduced amount of CfgVehicles files by merging opfor and independent into one * Update engineer Update engineer entries, add new classes to config.cpp * Correct transportItem for ground items - Corrected `TransportItems` entry in both MSF and Police factions * Add new vests, Black Tiger infantry - Add new vests (Black, Coyote and Green Heavy and Regular Plate Carriers) - Finalised infantry with black tiger uniform - Updated config.cpp with necessary units and weapons - Updated CfgGroups * Switch inheritances around - Switched it so Black Tiger stripe units is the "main" units, and others (desert and woodland unit types) inherit from black units. - Beautified config.cpp a little * Add UI images - Added UI images for combat uniforms and heavy plate carriers * Add vehicles and vehicle retextures - Adds C-130 black retexture with MSF logo - Adds MTVR black retexture - Adds Prowler black retexture with MSF logo - Adds UH60 retexture with MSF logo - Adds V44 Blackfish retexture with MSF logo * Add Elite unit variants - Added Elite unit variants, with suppressed weapons. - Added elite groups to CfgGroups - Fixed an eventhandler issue with the Prowlers * Rearrange Elite classnames - Changed classnames for elite soldiers from `Elite_Camo` to `Camo_Elite` * Update naming, classes, add preview images and more - Updated faction sub-category naming in CfgFactionClasses - Changed from Elite to Heavy units, and changed their loadout slightly. - Added `_01` to riflemen to "future proof" a bit in case riflemen with different weapons are added later - Added editor preview images for all units - Updated CfgWeapons slightly to accomodate elite to heavy unit move * Update main config.cpp - Updated requiredAddons
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Kresky
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Jul 1, 2019
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x\tacu\addons\msf |
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class CfgFactionClasses { | ||
class TACU_MSF_I { | ||
displayName = "Militaires Sans Frontières"; | ||
side = 2; | ||
priority = 2; | ||
}; | ||
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class TACU_MSF_O { | ||
displayName = "Militaires Sans Frontières"; | ||
side = 0; | ||
priority = 2; | ||
}; | ||
}; | ||
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class CfgEditorSubcategories { | ||
class TACU_MSF_EdSubCat_Black { | ||
displayName = "Men (Black)"; | ||
}; | ||
class TACU_MSF_EdSubCat_Black_Heavy { | ||
displayName = "Men (Black - Heavy)"; | ||
}; | ||
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class TACU_MSF_EdSubCat_Desert { | ||
displayName = "Men (Desert)"; | ||
}; | ||
class TACU_MSF_EdSubCat_Desert_Heavy { | ||
displayName = "Men (Desert - Heavy)"; | ||
}; | ||
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class TACU_MSF_EdSubCat_Wood { | ||
displayName = "Men (Woodland)"; | ||
}; | ||
class TACU_MSF_EdSubCat_Wood_Heavy { | ||
displayName = "Men (Woodland - Heavy)"; | ||
}; | ||
}; |
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class CfgGroups { | ||
class INDEP { | ||
#include "CfgGroups_Indep.hpp" | ||
}; | ||
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class EAST { | ||
#include "CfgGroups_East.hpp" | ||
}; | ||
}; |
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