0.95.0.5 for 1.14
Pre-release
Pre-release
- Fix above name_remove_regex change for default configs.
- Bump language files to 0.59.
- Fix toggling debug mode off stopping all MC logging, courtesy of ArticDive in PR #3485
- Closes ticket #3468
- Make /res screen display title and surname if they are present, falling back to the king/mayor prefix/postfix.
- New Config Option: global_town_settings.display_town_list_randomly
- Default: false
- If set to true the /town list command will list randomly, rather than by whichever comparator is used, hiding resident counts.
- Closes ticket #3456
- Added /town list ? & /nation list ? pages
- New Feature: Town and TownBlock Metadata, courtesy of Siris in PR #3482
- Plugins or townyadmins can now place metadata onto Towns and TownBlocks.
- Metadata keys must already be registered by a plugin.
- These metadata will be saved and loaded to/from the Towny database by Towny.
- Until the github wiki is updated for 0.95.1.0 please reference: #3482
- New Command: /ta town [townname] meta, courtesy of Siris.
- Used to view a town's metadata.
- New Command: /ta town [townname] meta set [key] [value], courtesy of Siris
- Sets a metadata value
- Used by admins to manipulate metadata
- New Command: /ta town [townname] meta [add|remove] [key], courtesy of Siris
- Adds or removes a metadata
- Used by admins to manipulate metadata
- New Command: /ta plot meta, courtesy of Siris.
- Used to view a townblock's metadata.
- New Command: /ta plot meta set [key] [value], courtesy of Siris
- Sets a metadata value
- Used by admins to manipulate metadata
- New Command: /ta plot meta [add|remove] [key], courtesy of Siris
- Adds or removes a metadata
- Swap out HashTables for ConcurrentHashMaps, courtesy of Silverwolfg11 in PR #3488
- Should increase performance.
- Used by admins to manipulate metadata
- Fix /plot set outpost failing due to your own town's townblocks being too close.
- Closes ticket #3489
- Fix error message not showing when a town has sent too many invites out.
- TOWNYPERMS.YML CHANGE: add towny.chat.alliance to your default nation group.
- Fix alliances not persisting across server restarts when nothing else causes the nation to save.