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mangoapp: plumb engineName #1653

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@pac85 pac85 commented Dec 5, 2024

This PR modifies gamescope to use the swapchain feedback internal extension to send the engineName field of VkApplicationInfo to gamescope which will in turn send it to mangoapp for displaying it.

I'm not entirely sure on whether the focusWindow_engine global would require some locking, I assumed it wouldn't since the pid in the previous implementation of this feature is read and written without any locks.

Mangohud side: flightlessmango/MangoHud#1498

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