An easy hex map editor with touch in mind
- Simple Folder and Zip-File based Tilesets
- Pointy and Flat Hex Style Support
- Tile Collections with random and manual placement (Double Click to open the collection)
- Multiple Layers with Reordering
- Mouse, Touch and Pen Input
- Windows and Browser Support with Android, IOS, MacOS and Linux Support prepared
Thanks to CuddlyClover for the included default Hex Tiles: Fantasy Hex Tiles
Tutel Mapper is mainly based on Uno Platform (Uno Platform Get Started) and Skia Sharp (Skia Sharp on GitHub). The easiest way to gettings started on Tutel Mapper development is to open the TutelMapper.sln file in Visual Studio after setting up the Uno Environment. Then select either the UWP or WASM (for now) project as the start-up project and have a look at the EditorPage.xaml.