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Game logic for mahjong to be implemented in godot (to handle GUI and netcode). Intended to be able to eventually cover Chinese regional styles, Chinese National Standard, Zungjung, and Japanese Riichi

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python-mahjong

Game logic for mahjong to be implemented in godot (to handle GUI and netcode). Intended to be able to eventually cover Chinese regional styles, Chinese National Standard, Zungjung, and Japanese Riichi

To-do

  • Based winning hand determination
  • All main suits
  • Hand class
  • Seven pairs determination
  • Testing class
  • Honor suits
  • Draw and discard (basic interaction)
  • Ready determination
  • Score calculation

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Game logic for mahjong to be implemented in godot (to handle GUI and netcode). Intended to be able to eventually cover Chinese regional styles, Chinese National Standard, Zungjung, and Japanese Riichi

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  • Python 100.0%