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Proto

Proto is an extensible program-code-template for creating objects

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NPM

What you need to build your own Proto

In order to build Proto, you need to have the latest node/npm and git 1.7 or later. Earlier versions might work, but are not supported.

For Windows, you have to download and install git and node.

OS X users should install git.

Linux/BSD users should use their appropriate package managers to install git and node, or build from source if you swing that way. Easy-peasy.

How to build your own Proto

Clone a copy of the main Proto git repo by running:

git clone git://github.com/adriancmiranda/Proto.git

Enter the Proto directory and run the install script and the build script:

cd Proto && npm i && npm run build

The built version of Proto will be put in the dist/ subdirectory, along with the minified copy and associated map file.

Get Started

Installation

Links to CDN

Use this URL for dev/testing

<script src="https://rawgit.com/adriancmiranda/Proto/master/dist/Proto.umd.js"></script>

Use this URL in production

<script src="https://cdn.rawgit.com/adriancmiranda/Proto/master/dist/Proto.umd.min.js"></script>

via JSPM

jspm install adriancmiranda/Proto

via Bower

bower install adriancmiranda/Proto

via NPM

npm i -D Proto

via Component

component install adriancmiranda/Proto

Node/Browserify/Webpack

var Proto = require('Proto');

Usage

var Ninja = Proto.extends({
	// Objects doesn't affect implementations.
	defaults:{
		ninjateste:'**'
	},
	kill:function(flush){
		console.log('kill '+ flush);
		flush && this.flush();
	}
});

var Human = Proto.extends({
	constructor:function(){
		console.log('i r human', this.$protoID);
		this.super();
		this.option();
	}
});

var ChuckNorris = Human.extends({
	defaults:{
		skills:'ninja'
	},
	implements:[Ninja],
	constructor:function(){
		console.log('i r badass and.. ', this.$protoID);
		this.super();
		this.kill('with thumb');
	},
	rise:3
});

var Goku = ChuckNorris.extends({
	defaults:{
		superpowers:['unknown']
	},
	constructor:function(){
		console.log('Hello! I\'m goku and.. ', this.$protoID);
		this.super();
	},
	rise:function(){ // override rise property
		console.log('wait for', this.super(), 'days...'); // super returns rise property from superclass
		return this.super();
	}
});

var chuck = new ChuckNorris();
chuck.kill('again!');
console.log('chuck:', chuck instanceof Proto); // true
console.log('chuck:', chuck instanceof Ninja); // false
console.log('chuck:', chuck instanceof Human); // true
console.log('chuck:', chuck instanceof ChuckNorris); // true
console.log('chuck.options:', chuck.options);
console.log('chuck:', chuck);

var goku = new Goku();
goku.rise();
console.log('goku:', goku);

Sample

See this usage here. You'll need open the browser console to see him in action.

A real world sample

plnkr

License

MIT

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An extensible program-code-template for creating objects

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