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fix(nvidia): allow disabling Vulkan extension for nvidia to work
This adds a workaround for ValveSoftware#1592 which removes the VkPhysicalDevicePresentWaitFeaturesKHR extension in the layer if the environment variable GAMESCOPE_WSI_HIDE_PRESENT_WAIT_EXT is set. This resolves the current freezing issue on nVidia in dx12 (without having to set VKD3D_DISABLE_EXTENSIONS), dx11 (without having to patch DXVK not to use the extension) and in native vulkan games.
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