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PointCloudAnimator

Three.js point cloud viewer/animator

Implementing a few different fun things:

*OrbitControls.js - allows camera mouse controlled pan, tilt, zoom, etc. 

*Vector3 - all points are rendered using Vector3 objects, since Vertex is now depreciated

*Particle Animation - particles are repositioned and recolored every frame 

	-particleSystem.geometry.verticesNeedUpdate = true;/forces update of geometry position
	-particleSystem.geometry.colorsNeedUpdate = true;//forces update of geometry colors

This renders on my machine at about 10fps, I'm going to experiment using shaders to recolor and see if there's any speedup.

Thanks!