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A-InputPlayer input via keyboard, mouse, gamepad, and moreC-FeatureA new feature, making something new possibleO-iOSSpecific to the iOS mobile operating systemS-BlockedThis cannot move forward until something else changes
What problem does this solve or what need does it fill?
I would like to make a note-taking app that I can use with my iPad and Apple Pencil, but bevy (i.e. winit) has no way currently of receiving Apple Pencil double tap events.
What solution would you like?
An API using Events that I can EventReader<PenEvent> and receive the preferred action.
What alternative(s) have you considered?
This feature is core to a good iPadOS compatible app. I would like to build my app in 100% Rust, so adding this feature is my only option.
Additional context
I have already implemented a working version using bevy: 0.14-rc3 by patching a winit PR, I am making this issue to track the bevy side of things. Winit PR: oldnewer PR #3768
The text was updated successfully, but these errors were encountered:
I just did one before the other, the winit PR is written up
It's my first contribution to winit, so I don't know how their release system works, i.e. I might have made changes to the wrong branch? That's a winit specific topic though, see the linked PR
A-InputPlayer input via keyboard, mouse, gamepad, and moreC-FeatureA new feature, making something new possibleO-iOSSpecific to the iOS mobile operating systemS-BlockedThis cannot move forward until something else changes
What problem does this solve or what need does it fill?
I would like to make a note-taking app that I can use with my iPad and Apple Pencil, but
bevy
(i.e.winit
) has no way currently of receiving Apple Pencil double tap events.What solution would you like?
An API using
Event
s that I canEventReader<PenEvent>
and receive the preferred action.What alternative(s) have you considered?
This feature is core to a good iPadOS compatible app. I would like to build my app in 100% Rust, so adding this feature is my only option.
Additional context
I have already implemented a working version using
bevy: 0.14-rc3
by patching a winit PR, I am making this issue to track the bevy side of things. Winit PR:oldnewer PR #3768The text was updated successfully, but these errors were encountered: