Turbo mode
This release adds 4 important changes:
- Turbo mode: trade more RAM for more speed. Most likely will be useful for PCs, not MCUs.
- Improved speed for the 'old' way of using the library. I optimized the code further and got 5-10% more speed for all use cases.
- COOKED pixel output: Have the library take care of merging new frames onto the canvas. This requires a full framebuffer for the 8-bit canvas pixels.
- RGB8888 (32-bit pixel) support