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Bryan Edds edited this page Sep 29, 2024
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The following material will help you get started making games with Nu -
Model View Update for Games via MMCC
Simplest MMCC Example (Nelmish)
Immediate Mode for Games via ImNui
Simplest ImNui Example (Jump Box)
Skinning Entities with Overlays
Entity Structure Propagation (Prefab‐Like Behavior)
Creating a new EntityDispatcher
GameTime and its Polymorphic Nature
Defining MMCC Model Types Effectively
Suggested MMCC Naming Conventions