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Bryan Edds edited this page Nov 22, 2024
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The following material will help you get started making games with Nu -
Model View Update for Games via MMCC
Simplest MMCC Example (Nelmish)
Immediate Mode for Games via ImNui
Simplest ImNui Example (Jump Box)
Skinning Entities with Overlays
Entity Structure Propagation (Prefab‐Like Behavior)
GameTime and its Polymorphic Nature
Defining Model Types Effectively
Suggested MMCC Model Function Naming Conventions
Updating User‐Created Project Assets on Engine Updates