-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
12 changed files
with
3,248 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,172 @@ | ||
#if defined BOUNDINGBOX_INCLUDED | ||
#endinput | ||
#endif | ||
#define BOUNDINGBOX_INCLUDED | ||
|
||
#include "Offsets.inc" | ||
|
||
/* | ||
3---7 | ||
/| /| | ||
/ | / | | ||
2---6 | | ||
| 1|--5 | ||
| / | / | ||
|/ |/ | ||
0---4 | ||
From Source 2007 | ||
*/ | ||
public void STA_PointsFromBox(float[3] mins, float[3] maxs, float[8][3] points) | ||
{ | ||
points[0][0] = mins[0]; | ||
points[0][1] = mins[1]; | ||
points[0][2] = mins[2]; | ||
|
||
points[1][0] = mins[0]; | ||
points[1][1] = mins[1]; | ||
points[1][2] = maxs[2]; | ||
|
||
points[2][0] = mins[0]; | ||
points[2][1] = maxs[1]; | ||
points[2][2] = mins[2]; | ||
|
||
points[3][0] = mins[0]; | ||
points[3][1] = maxs[1]; | ||
points[3][2] = maxs[2]; | ||
|
||
points[4][0] = maxs[0]; | ||
points[4][1] = mins[1]; | ||
points[4][2] = mins[2]; | ||
|
||
points[5][0] = maxs[0]; | ||
points[5][1] = mins[1]; | ||
points[5][2] = maxs[2]; | ||
|
||
points[6][0] = maxs[0]; | ||
points[6][1] = maxs[1]; | ||
points[6][2] = mins[2]; | ||
|
||
points[7][0] = maxs[0]; | ||
points[7][1] = maxs[1]; | ||
points[7][2] = maxs[2]; | ||
} | ||
|
||
public bool STA_BoxIntersects(float[3] min1, float[3] max1, float[3] min2, float[3] max2) | ||
{ | ||
return | ||
(min1[0] <= max2[0] && max1[0] >= min2[0]) && | ||
(min1[1] <= max2[1] && max1[1] >= min2[1]) && | ||
(min1[2] <= max2[2] && max1[2] >= min2[2]); | ||
} | ||
|
||
public void STA_GetPlayerBoundingBox(int client, float[3] min, float[3] max) | ||
{ | ||
GetEntDataVector(client, Offset_VecMin, min); | ||
GetEntDataVector(client, Offset_VecMax, max); | ||
} | ||
|
||
public void STA_GetBoxOrigin(float[3] min, float[3] max, float[3] output) | ||
{ | ||
float center[3]; | ||
MakeVectorFromPoints(min, max, center); | ||
|
||
center[0] /= 2.0; | ||
center[1] /= 2.0; | ||
center[2] /= 2.0; | ||
|
||
AddVectors(min, center, output); | ||
} | ||
|
||
public void STA_GetBoxSize(float[3] min, float[3] max, float[3] center, float[3] outputmin, float[3] outputmax) | ||
{ | ||
for (int i = 0; i < 3; ++i) | ||
{ | ||
outputmin[i] = min[i] - center[i]; | ||
|
||
if (outputmin[i] > 0.0) | ||
{ | ||
outputmin[i] *= -1.0; | ||
} | ||
|
||
outputmax[i] = FloatAbs(max[i] - center[i]); | ||
} | ||
} | ||
|
||
public void STA_DisplayBox(int client, int sprite, float[8][3] points, float lifetime, int color[4]) | ||
{ | ||
TE_SetupBeamPoints(points[0], points[1], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[1], points[5], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[5], points[4], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[4], points[0], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[2], points[3], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[3], points[7], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[7], points[6], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[6], points[2], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[0], points[2], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[1], points[3], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[5], points[7], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
|
||
TE_SetupBeamPoints(points[4], points[6], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToClient(client); | ||
} | ||
|
||
public void STA_DisplayBoxAll(int sprite, float[8][3] points, float lifetime, int color[4]) | ||
{ | ||
TE_SetupBeamPoints(points[0], points[1], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[1], points[5], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[5], points[4], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[4], points[0], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[2], points[3], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[3], points[7], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[7], points[6], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[6], points[2], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[0], points[2], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[1], points[3], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[5], points[7], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
|
||
TE_SetupBeamPoints(points[4], points[6], sprite, 0, 0, 0, lifetime, 2.0, 2.0, 10, 0.0, color, 0); | ||
TE_SendToAll(); | ||
} |
Oops, something went wrong.