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Check for UIDs in strings as well (#2497)
If you use an exported variable with a path to a file (let's say a timeline): `@export_file var timeline = ""` Godot will automatically use a UID path (something like `uid://d0kqf1bb2ev0` instead of `res://timeline.dtl`) file to avoid having issues when moving that file in the future. This check in Dialogic is only expecting for the string `res://` in the argument, so if you do something like `Dialogic.start(timeline)` it will fail to run. The fix just adds a check for UID as well.
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