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dropped dontmove hex file and added support for dontmove text file
added new bad naming sorting mode improve screen operations
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Doino Gretchenliev
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May 4, 2020
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Wii U Menu Sort | ||
ver 0.2.0 | ||
# Wii U Menu Sort | ||
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WARNING: TRY ON REDNAND FIRST. | ||
I am not responsible for bricked consoles. | ||
:warning: **WARNING**: If you're not sure try on rednand first. I am not responsible for bricked consoles. | ||
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That said, I tried 10 sorts on 2 accounts on USA sysNAND without issue. | ||
> That said, I tried 10 sorts on 2 accounts on USA sysNAND without issue. | ||
> @Yardape8000 | ||
### Description | ||
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This will allow you to alphabetically sort your icons on the Wii U Menu. | ||
Icons in folders are also sorted. | ||
Sorts are done per user account. | ||
Not much is shown for a UI. It will just start sorting and tell you when it is done in 5-10s. | ||
Not much is shown for a UI. It will just start sorting and tell you when it is done in 5-10s. | ||
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The following items will not move: | ||
Folders and system icons (Disc, Settings, etc) | ||
Homebrew Launcher | ||
CHBC (untested) | ||
Any IDs specified in dontmove.hex | ||
Any IDs specified in [dontmove.txt](dontmove.txt). | ||
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### Sorting modes | ||
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1. _Standard sorting_: sorts titles alphabetically. | ||
2. _Standard sorting(ignoring leading 'The')_: sorts titles alphabetically, ignoring a leading 'The' in the titles name. | ||
3. _Bad naming mode sorting_: sorts titles alphabetically by group names(see _Titles map list_). | ||
4. _Bad naming mode sorting(ignoring leading 'The')_: sorts titles alphabetically by group names(see _Titles map list_), ignoring a leading 'The' in the titles name. | ||
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You can try different sorting modes to see what works for you. Every time the app is executed it'll sort all titles based on the selected sorting mode. | ||
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dontmove.hex must be edited with a hex editor. Do Not use notepad, etc. | ||
### Don't move list | ||
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You can override the default [dontmove.txt](dontmove.txt) with your custom list. | ||
Only use the last 4 bytes of the title ID. | ||
The included sample file has: | ||
10 17 9B 00 Brain Age: Train Your Brain In Minutes A Day | ||
10 10 5A 00 Netflix | ||
10 10 57 00 YouTube | ||
4bytes * 3 titles = 12byte file. | ||
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``` | ||
10179B00 # Brain Age: Train Your Brain In Minutes A Day | ||
10105A00 # Netflix | ||
10105700 # YouTube | ||
``` | ||
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The file can be as large or small as you want, depending on the IDs you don't want to move. | ||
It must be a multiple of 4 bytes. | ||
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You can also use dontmoveX.hex where X is 0-9, or A or B. | ||
You can also use <pre>dontmove<b>X</b>.txt</pre> where **`X`** is `0-9`, or `A` or `B`. | ||
This allows each user to have separate selection of non-movable icons. | ||
This is the last digit of the 8000000X save folder used by the current user. | ||
Shown by the program as User ID: X | ||
This is the last digit of the `8000000X` save folder used by the current user. | ||
Shown by the program as User ID: `X` | ||
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`dontmoveX.txt` takes priority over `dontmove.txt`. | ||
Only 1 file is used. The IDs are not merged. | ||
You can delete the files if not needed. | ||
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**NOTE**: Don't forget to insert newline at the end of the `dontmove.txt` file. | ||
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### Titles map | ||
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You can override the default [titlesmap.psv](titlesmap.psv) with your custom map. | ||
The file format is the following: | ||
``` | ||
titleId#1|groupName | ||
titleId#2|groupName | ||
titleId#3|groupName | ||
... | ||
titleId#N|groupName | ||
``` | ||
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The included map has `6951` titles matched in groups. When _Bad naming mode sorting_ is chosen the title will be sorted based on the group and title name. If title is missing from the map it will sort it by name only. | ||
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The file can be as large or small as you want. | ||
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You can also use <pre>titlesmap<b>X</b>.psv</pre> where **`X`** is `0-9`, or `A` or `B`. | ||
This allows each user to have separate selection of title maps. | ||
This is the last digit of the `8000000X` save folder used by the current user. | ||
Shown by the program as User ID: `X` | ||
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dontmoveX.hex takes priority over dontmove.hex. | ||
Only 1 file is used. The IDs are not merged. | ||
`titlesmapX.psv` takes priority over `titlesmap.psv`. | ||
Only 1 file is used. The IDs are not merged. | ||
You can delete the files if not needed. | ||
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It just does a basic string compare. Not sure how well it will work in foreign languages. | ||
Will have to find a small UTF-8 normalize library. | ||
### Build | ||
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You will need to compile the Wii U version of libfat. | ||
https://github.com/dimok789/libfat | ||
make from the wiiu\ directory. | ||
Copy the headers and complied library to portlibs\ppc\... | ||
You will need to compile the Wii U version of [libfat](https://github.com/dimok789/libfat). | ||
make from the `wiiu\` directory. | ||
Copy the headers and complied library to `portlibs\ppc\`. |
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10179B00 # Brain Age: Train Your Brain In Minutes A Day | ||
10105A00 # Netflix | ||
10105700 # YouTube |
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?> | ||
<app version="1"> | ||
<name>Menu Sort</name> | ||
<coder>Yardape8000 & doino-gretchenliev</coder> | ||
<version>0.2.0</version> | ||
<release_date>20200430000000</release_date> | ||
<coder>doino-gretchenliev</coder> | ||
<version>1.0.0</version> | ||
<release_date>20200504000000</release_date> | ||
<short_description>WiiU Menu Sort</short_description> | ||
<long_description>Sorts items on Wii U Menu.</long_description> | ||
</app> |
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