Version 1.5
While development has slowed down over the past year, there's still been a number of features added to makechr. The release of 1.5 includes some fun new stuff:
- rgb-mapping
- A flag for choosing other ways to map RGB color spaces to that of the NES
- Arduboy support
- Some options to output graphical data for the Arduboy
- python3
- Support for python3
- decompose-sprites
- A new mode for processing composite sprites, using a much better algorithm than free-sprite-traversal
- arbitrary sized inputs
- Input images can be arbitrarily large, and as many nametables as needed will be used