This plugin is a collection of custom CSG compatible presets, generators and utilities to speed up whiteboxing.
This plugin is freshly created. It is not stable by any means. Please make sure to backup any work before using this plugin or use it in a freshly created project only. Feel free to open an issue if you encounter bugs or odd behaviour. This plugin was made for Godot 3.4. Other versions may work as well.
The plugin provides several categories of presets
Cones, Blocks, Sphere, Cylinders, Free-Form-Block, Stairs, Ramps, Terrain, Stars, NGons and more. Most of them with additional options and/or in editor gizmos for easy handling. Now parabolic arches are available as well.
All shapes are in general fully compatible with the built in CSG system of Godot
You can easily switch between 6 Prototype colors and 16 diffuse colors (PICO-8). Additionally, you can set up easily your own materials
All shapes have collision enabled by default
You can edit the terrain shape directly inside the 3d viewport.
I will add more presets and functionality. Make sure to check for updates.
- The spatial gizmos (the small circles and squares in the editor) don't update immedietly, will be fix soon
Feel free to provide your own shape presets. A tutorial how to create one, will come with the stable release
- Kenney Prototype Textures CC0 (https://kenney.nl)