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chore: playground equipment: lint / test dev tools #6
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$ ../endo/scripts/create-package.sh ag-trade $ mv ../endo/packages/ag-trade/ packages/ create-package.sh: 2024-01-08 15:27 4d7aa98c8 fix(scripts): Update create-package comment doc
- add prettier - ignore node_modules
I like the idea of separate lockfiles for various experiments. |
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Don’t trouble to make this perfect.
I don’t feel strongly about whether this should closely resemble the endo repository, but copying scripts
and packages/skel
along with all the lint configuration you have here certainly makes a lot easier.
Not afraid of a mess in this repo. Maybe someday some stuff graduates to an analogous @endo/kit
repo.
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can be deleted
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shouldn’t be checked in. maybe need .gitignore.
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do you know how it got there at all?
@@ -0,0 +1,67 @@ | |||
{ | |||
"name": "@endo/skel", |
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looks like the skeleton unaltered
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yes, this is exactly the skeleton, unaltered; i.e. before we start playing
I'm a little surprised that there are any ag-trade/
files here at all, but I suppose the way I did this was to run the skeleton widget and then try to test / lint and add equipment as needed
factored out of #2
question: should packages such as ag-trade have their own yarn.lock? Or should the whole playground share a yarn.lock?