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[MSVC] Wrong define checked when building for 64bit with Visual Studio #4234

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merged 1 commit into from
Jan 14, 2025

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MessyHack
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Should check defined(_M_X64) not defined(_M_X86) when building with MSVC.

_M_X86 is only defined under MSVC 32Bit
_M_X64 is only defined under MSVC 64Bit

…SVC.

_M_X86 is only defined under MSVC 32Bit
_M_X64 is only defined under MSVC 64Bit
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signed CLA

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Reasoning looks good,

I'm curious if it impacts performance in any way on Visual x64.

@Cyan4973 Cyan4973 self-assigned this Jan 12, 2025
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MessyHack commented Jan 13, 2025

Reasoning looks good,

I'm curious if it impacts performance in any way on Visual x64.

There's a slight perf gain when building with MSVC and targeting AVX2. (Using current VS 2022 preview)
I should double check the SSE behavior

When targeting AVX2, MSVC will use bzhi (bmi2 instruction). This only happens when targeting AVX2.

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Reasoning looks good,
I'm curious if it impacts performance in any way on Visual x64.

There's a slight perf gain when building with MSVC and targeting AVX2. (Using current VS 2022 preview) I should double check the SSE behavior

When targeting AVX2, MSVC will use bzhi (bmi2 instruction). This only happens when targeting AVX2.

SSE seems ok; but not really that different.

(before change; SSE)
3#Lorem ipsum : 10000000 -> 2983345 (x3.352), 337.1 MB/s 1181.9 MB/s
vs
(after change; SSE
3#Lorem ipsum : 10000000 -> 2983345 (x3.352), 339.4 MB/s 1192.0 MB/s

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When targeting AVX2, MSVC will use bzhi (bmi2 instruction). This only happens when targeting AVX2.

I thinks that's the main goal.
We observed that bmi2 gives a small but solid performance gain.
Enabling that should be beneficial.

@Cyan4973 Cyan4973 merged commit 92d1a7d into facebook:dev Jan 14, 2025
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3 participants