0.12.0
-
[Breaking] Improved separation between formatting and buffer management.
Writer
is now a base class that cannot be instantiated directly. The newMemoryWriter
class implements the default buffer management with small allocations done on stack. Sofmt::Writer
should be replaced withfmt::MemoryWriter
in variable declarations.
Old code:fmt::Writer w;
New code:
fmt::MemoryWriter w;
If you pass
fmt::Writer
by reference, you can continue to do so:void f(fmt::Writer &w);
This doesn't affect the formatting API.
-
Support for custom memory allocators (#69)
-
Formatting functions now accept
signed char
andunsigned char
strings as arguments (#73):auto s = format("GLSL version: {}", glGetString(GL_VERSION));
-
Reduced code bloat. According to the new benchmark results, cppformat is close to
printf
and by the order of magnitude better than Boost Format in terms of compiled code size. -
Improved appearance of the documentation on mobile by using the Sphinx Bootstrap theme:
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