This repository has been archived by the owner on Nov 8, 2019. It is now read-only.
v1.70.0
Fixes
- Fixed several graphics memory leaks and artifacts related to asynchronous
reprojection.
GVR Audio SDK
- Various performance optimizations (SIMD optimized channel de/interleaving,
reduced memory allocations during runtime, improved early reflection
rendering). - Fixed glitch in reverb update when changing from very dry to very wet.
- Improved audio engine performance (multi-threaded sound asset preloading
and initialization).