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This repository has been archived by the owner on Nov 8, 2019. It is now read-only.

v1.70.0

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@tristandbrand tristandbrand released this 06 Oct 17:50
· 15 commits to master since this release

Fixes

  • Fixed several graphics memory leaks and artifacts related to asynchronous
    reprojection.

GVR Audio SDK

  • Various performance optimizations (SIMD optimized channel de/interleaving,
    reduced memory allocations during runtime, improved early reflection
    rendering).
  • Fixed glitch in reverb update when changing from very dry to very wet.
  • Improved audio engine performance (multi-threaded sound asset preloading
    and initialization).