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SudokuGenerator-Ivan
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// Sudoku Generator | ||
// Made by Ivan S. | ||
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const width = 120 | ||
const height = 120 | ||
const difficulty = 40 | ||
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setDocDimensions(width, height) | ||
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const shapes = createTurtle() | ||
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function drawNumber(number) { | ||
const t = createTurtle() | ||
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if (number == 1) { | ||
t.right(90); | ||
t.forward(10); | ||
} else if (number == 2) { | ||
t.forward(5); | ||
t.left(90); | ||
t.forward(5); | ||
t.left(90); | ||
t.forward(5); | ||
t.right(90); | ||
t.forward(5); | ||
t.right(90); | ||
t.forward(5); | ||
} else if (number == 3) { | ||
t.forward(5); | ||
t.left(90); | ||
t.forward(5); | ||
t.left(90); | ||
t.forward(5); | ||
t.left(180); | ||
t.forward(5); | ||
t.left(90); | ||
t.forward(5); | ||
t.left(90); | ||
t.forward(5); | ||
} else if (number == 4) { | ||
t.left(90) | ||
t.forward(5) | ||
t.right(90) | ||
t.forward(5) | ||
t.right(90) | ||
t.forward(5) | ||
t.right(180) | ||
t.forward(10) | ||
} else if (number == 5) { | ||
t.forward(5) | ||
t.right(90) | ||
t.forward(5) | ||
t.right(90) | ||
t.forward(5) | ||
t.left(90) | ||
t.forward(5) | ||
t.left(90) | ||
t.forward(5) | ||
} else if (number == 6) { | ||
t.forward(5) | ||
t.right(180) | ||
t.forward(5) | ||
t.right(90) | ||
t.forward(10) | ||
t.right(90) | ||
t.forward(5) | ||
t.right(90) | ||
t.forward(5) | ||
t.right(90) | ||
t.forward(5) | ||
} else if (number == 7) { | ||
t.forward(5) | ||
t.left(90) | ||
t.forward(10) | ||
} else if (number == 8) { | ||
t.forward(5) | ||
t.left(90) | ||
t.forward(10) | ||
t.left(90) | ||
t.forward(5) | ||
t.left(90) | ||
t.forward(10) | ||
t.right(180) | ||
t.forward(5) | ||
t.right(90) | ||
t.forward(5) | ||
} else if (number == 9) { | ||
t.left(90) | ||
t.forward(5) | ||
t.right(90) | ||
t.forward(5) | ||
t.left(90) | ||
t.forward(5) | ||
t.left(90) | ||
t.forward(5) | ||
t.left(90) | ||
t.up() | ||
t.forward(10) | ||
t.down() | ||
t.left(90) | ||
t.forward(5) | ||
t.left(90) | ||
t.forward(5) | ||
} | ||
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return t | ||
} | ||
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function createSquare() { | ||
const t = createTurtle() | ||
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for (let i = 0; i < 2; i++) { | ||
t.forward(width / 9) | ||
t.right(90) | ||
t.forward(height / 9) | ||
t.right(90) | ||
} | ||
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return t | ||
} | ||
function createBigSquare() { | ||
const t = createTurtle() | ||
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for (let i = 0; i < 2; i++) { | ||
t.forward(width / 3) | ||
t.right(90) | ||
t.forward(height / 3) | ||
t.right(90) | ||
} | ||
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return t | ||
} | ||
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for (let i = 0; i < 9; i++) { | ||
for (let j = 0; j < 9; j++) { | ||
const t = createSquare() | ||
t.translate([0, 0], t.lb) | ||
t.translate([width / 9 * i, height / 9 * j]) | ||
shapes.join(t) | ||
} | ||
} | ||
for (let i = 0; i < 3; i++) { | ||
for (let j = 0; j < 3; j++) { | ||
const t = createBigSquare() | ||
t.translate([0.3, 0.3], t.lb) | ||
t.translate([width / 3 * i, height / 3 * j]) | ||
shapes.join(t) | ||
} | ||
} | ||
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class SudokuGenerator { | ||
constructor() { | ||
this.rows = []; | ||
this.cols = []; | ||
this.nums = []; | ||
this.board = []; | ||
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for (let i = 0; i < 9; i++) { | ||
this.rows.push([]); | ||
this.cols.push([]); | ||
this.nums.push(i + 1); | ||
this.board.push([]); | ||
} | ||
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this.shuffle(this.nums); | ||
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for (let g = 0; g < 3; g++) { | ||
const rowShuffle = this.shuffle([0, 1, 2]); | ||
rowShuffle.forEach((r) => { | ||
for (let c = 0; c < 3; c++) { | ||
this.rows.push(g * 3 + r); | ||
this.cols[g * 3 + c].push(g * 3 + r); | ||
} | ||
}); | ||
} | ||
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for (let r = 0; r < 9; r++) { | ||
for (let c = 0; c < 9; c++) { | ||
const num = this.nums[(3 * r + Math.floor(r / 3) + c) % 9]; | ||
this.board[r].push(num); | ||
} | ||
} | ||
} | ||
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shuffle(arr) { | ||
for (let i = arr.length - 1; i > 0; i--) { | ||
const j = Math.floor(rand() * (i + 1)); | ||
[arr[i], arr[j]] = [arr[j], arr[i]]; | ||
} | ||
return arr; | ||
} | ||
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createChallenge(d) { | ||
while (d != 0) { | ||
let mi = randIntInRange(0, 9) | ||
let bi = randIntInRange(0, 9) | ||
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try { | ||
if (this.board[mi][bi] != 0) { | ||
this.board[mi][bi] = 0 | ||
d-=1 | ||
} | ||
} catch (e) {} | ||
} | ||
} | ||
} | ||
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let sudoku = new SudokuGenerator(); | ||
sudoku.createChallenge(difficulty) | ||
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for (let rn = 0; rn < 9; rn++) { | ||
let row = sudoku.board[rn] | ||
for (let on = 0; on < 9; on++) { | ||
if (row[on] == 0) {continue} | ||
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const obj = drawNumber(row[on]) | ||
obj.translate([0, 0], obj.lb) | ||
obj.translate([width/9 * on + 2.5, height/9 * rn + 2.5]) | ||
shapes.join(obj) | ||
} | ||
} | ||
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shapes.scale([0.90, -0.90]) | ||
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drawTurtles([shapes]) |
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