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change the variable name style of va_dec_av1
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Signed-off-by: Carl Zhang <[email protected]>
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XinfengZhang committed Mar 5, 2020
1 parent b70f4a4 commit fbf85e5
Showing 1 changed file with 9 additions and 8 deletions.
17 changes: 9 additions & 8 deletions va/va_dec_av1.h
Original file line number Diff line number Diff line change
Expand Up @@ -174,14 +174,15 @@ typedef struct _VAFilmGrainStructAV1 {

typedef enum {
/** identity transformation, 0-parameter */
VAAV1Identity = 0,
VAAV1TransformationIdentity = 0,
/** translational motion, 2-parameter */
VAAV1Translation = 1,
VAAV1TransformationTranslation = 1,
/** simplified affine with rotation + zoom only, 4-parameter */
VAAV1Rotzoom = 2,
VAAV1TransformationRotzoom = 2,
/** affine, 6-parameter */
VAAV1Affine = 3,
VAAV1Trans_Types,
VAAV1TransformationAffine = 3,
/** transformation count */
VAAV1TransformationCount
} VAAV1TransformationType;

typedef struct _VAWarpedMotionParamsAV1{
Expand Down Expand Up @@ -613,15 +614,15 @@ typedef struct _VASliceParameterBufferAV1
* It uses the name slice_data_size to be consistent with other codec,
* but actually means tile_data_size.
*/
uint32_t Slice_data_size;
uint32_t slice_data_size;
/**
* offset to the first byte of the data buffer.
*/
uint32_t Slice_data_offset;
uint32_t slice_data_offset;
/**
* see VA_SLICE_DATA_FLAG_XXX definitions
*/
uint32_t Slice_data_flag;
uint32_t slice_data_flag;

uint16_t tile_row;
uint16_t tile_column;
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