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CSFML: Rename .h files to .hpp
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crumblingstatue committed Oct 21, 2024
1 parent ccb048b commit 1f2f3ae
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Showing 29 changed files with 48 additions and 48 deletions.
2 changes: 1 addition & 1 deletion CSFML/src/Audio/CustomSoundStream.cpp
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#include "System/Vector3.h"
#include "System/Vector3.hpp"
#include <SFML/Audio/SoundStream.hpp>
#include <cstdint>

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2 changes: 1 addition & 1 deletion CSFML/src/Audio/Listener.cpp
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@@ -1,4 +1,4 @@
#include "System/Vector3.h"
#include "System/Vector3.hpp"
#include <SFML/Audio/Listener.hpp>

extern "C" void sfListener_setGlobalVolume(float volume) {
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2 changes: 1 addition & 1 deletion CSFML/src/Audio/Music.cpp
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@@ -1,5 +1,5 @@
#include "System/InputStreamHelper.hpp"
#include "System/Vector3.h"
#include "System/Vector3.hpp"
#include <SFML/Audio/Music.hpp>
#include <cstddef>

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2 changes: 1 addition & 1 deletion CSFML/src/Audio/Sound.cpp
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#include "System/Vector3.h"
#include "System/Vector3.hpp"
#include <SFML/Audio.hpp>
#include <cstdint>

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6 changes: 3 additions & 3 deletions CSFML/src/Graphics/CircleShape.cpp
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@@ -1,6 +1,6 @@
#include "Graphics/Color.h"
#include "Graphics/Rect.h"
#include "System/Vector2.h"
#include "Graphics/Color.hpp"
#include "Graphics/Rect.hpp"
#include "System/Vector2.hpp"
#include <SFML/Graphics/CircleShape.hpp>
#include <SFML/Graphics/Color.hpp>
#include <cstddef>
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6 changes: 3 additions & 3 deletions CSFML/src/Graphics/ConvexShape.cpp
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@@ -1,6 +1,6 @@
#include "Graphics/Color.h"
#include "Graphics/Rect.h"
#include "System/Vector2.h"
#include "Graphics/Color.hpp"
#include "Graphics/Rect.hpp"
#include "System/Vector2.hpp"
#include <SFML/Graphics/Color.hpp>
#include <SFML/Graphics/ConvexShape.hpp>
#include <cstddef>
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6 changes: 3 additions & 3 deletions CSFML/src/Graphics/CustomShape.cpp
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@@ -1,6 +1,6 @@
#include "Graphics/Color.h"
#include "Graphics/Rect.h"
#include "System/Vector2.h"
#include "Graphics/Color.hpp"
#include "Graphics/Rect.hpp"
#include "System/Vector2.hpp"
#include <SFML/Graphics/Color.hpp>
#include <SFML/Graphics/Shape.hpp>
#include <cstddef>
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2 changes: 1 addition & 1 deletion CSFML/src/Graphics/Font.cpp
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@@ -1,4 +1,4 @@
#include "Graphics/Rect.h"
#include "Graphics/Rect.hpp"
#include "System/InputStreamHelper.hpp"
#include <SFML/Graphics/Font.hpp>
#include <cstddef>
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6 changes: 3 additions & 3 deletions CSFML/src/Graphics/Image.cpp
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@@ -1,7 +1,7 @@
#include "Graphics/Color.h"
#include "Graphics/Rect.h"
#include "Graphics/Color.hpp"
#include "Graphics/Rect.hpp"
#include "System/InputStreamHelper.hpp"
#include "System/Vector2.h"
#include "System/Vector2.hpp"
#include <SFML/Graphics/Image.hpp>
#include <cstddef>

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6 changes: 3 additions & 3 deletions CSFML/src/Graphics/RectangleShape.cpp
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@@ -1,6 +1,6 @@
#include "Graphics/Color.h"
#include "Graphics/Rect.h"
#include "System/Vector2.h"
#include "Graphics/Color.hpp"
#include "Graphics/Rect.hpp"
#include "System/Vector2.hpp"
#include <SFML/Graphics/Color.hpp>
#include <SFML/Graphics/RectangleShape.hpp>
#include <cstddef>
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6 changes: 3 additions & 3 deletions CSFML/src/Graphics/RenderTexture.cpp
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@@ -1,6 +1,6 @@
#include "Graphics/Rect.h"
#include "Graphics/Color.h"
#include "System/Vector2.h"
#include "Graphics/Rect.hpp"
#include "Graphics/Color.hpp"
#include "System/Vector2.hpp"
#include <SFML/Graphics/RenderTarget.hpp>
#include <SFML/Graphics/CircleShape.hpp>
#include <SFML/Graphics/ConvexShape.hpp>
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8 changes: 4 additions & 4 deletions CSFML/src/Graphics/RenderWindow.cpp
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@@ -1,7 +1,7 @@
#include "Graphics/Rect.h"
#include "Graphics/Color.h"
#include "System/Vector2.h"
#include "Window/VideoMode.h"
#include "Graphics/Rect.hpp"
#include "Graphics/Color.hpp"
#include "System/Vector2.hpp"
#include "Window/VideoMode.hpp"
#include <SFML/Graphics/RenderTarget.hpp>
#include <SFML/Graphics/CircleShape.hpp>
#include <SFML/Graphics/ConvexShape.hpp>
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4 changes: 2 additions & 2 deletions CSFML/src/Graphics/Shader.cpp
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@@ -1,6 +1,6 @@
#include "System/InputStreamHelper.hpp"
#include "System/Vector2.h"
#include "System/Vector3.h"
#include "System/Vector2.hpp"
#include "System/Vector3.hpp"
#include <SFML/Graphics/Shader.hpp>
#include <cstddef>

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6 changes: 3 additions & 3 deletions CSFML/src/Graphics/Sprite.cpp
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@@ -1,6 +1,6 @@
#include "Graphics/Color.h"
#include "Graphics/Rect.h"
#include "System/Vector2.h"
#include "Graphics/Color.hpp"
#include "Graphics/Rect.hpp"
#include "System/Vector2.hpp"
#include <SFML/Graphics/Color.hpp>
#include <SFML/Graphics/Image.hpp>
#include <SFML/Graphics/Sprite.hpp>
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6 changes: 3 additions & 3 deletions CSFML/src/Graphics/Text.cpp
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@@ -1,6 +1,6 @@
#include "Graphics/Color.h"
#include "Graphics/Rect.h"
#include "System/Vector2.h"
#include "Graphics/Color.hpp"
#include "Graphics/Rect.hpp"
#include "System/Vector2.hpp"
#include <SFML/Graphics/Color.hpp>
#include <SFML/Graphics/Text.hpp>
#include <cstddef>
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4 changes: 2 additions & 2 deletions CSFML/src/Graphics/Texture.cpp
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@@ -1,6 +1,6 @@
#include "Graphics/Rect.h"
#include "Graphics/Rect.hpp"
#include "System/InputStreamHelper.hpp"
#include "System/Vector2.h"
#include "System/Vector2.hpp"
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Texture.hpp>
#include <cstddef>
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4 changes: 2 additions & 2 deletions CSFML/src/Graphics/Transform.cpp
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@@ -1,5 +1,5 @@
#include "Graphics/Rect.h"
#include "System/Vector2.h"
#include "Graphics/Rect.hpp"
#include "System/Vector2.hpp"
#include <SFML/Graphics/Transform.hpp>
#include <cstring>

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4 changes: 2 additions & 2 deletions CSFML/src/Graphics/View.cpp
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@@ -1,5 +1,5 @@
#include "Graphics/Rect.h"
#include "System/Vector2.h"
#include "Graphics/Rect.hpp"
#include "System/Vector2.hpp"
#include <SFML/Graphics/View.hpp>

extern "C" sf::View *sfView_new(void) {
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2 changes: 1 addition & 1 deletion CSFML/src/Window/Cursor.cpp
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@@ -1,4 +1,4 @@
#include "System/Vector2.h"
#include "System/Vector2.hpp"
#include <SFML/Window/Cursor.hpp>
#include <cstdint>

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2 changes: 1 addition & 1 deletion CSFML/src/Window/Mouse.cpp
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@@ -1,4 +1,4 @@
#include "System/Vector2.h"
#include "System/Vector2.hpp"
#include <SFML/Window/Mouse.hpp>
#include <SFML/Window/Window.hpp>

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2 changes: 1 addition & 1 deletion CSFML/src/Window/Sensor.cpp
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@@ -1,4 +1,4 @@
#include "System/Vector3.h"
#include "System/Vector3.hpp"
#include <SFML/Window/Sensor.hpp>

extern "C" bool sfSensor_isAvailable(sf::Sensor::Type sensor) {
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2 changes: 1 addition & 1 deletion CSFML/src/Window/Touch.cpp
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@@ -1,4 +1,4 @@
#include "System/Vector2.h"
#include "System/Vector2.hpp"
#include <SFML/Window/Touch.hpp>
#include <SFML/Window/Window.hpp>

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2 changes: 1 addition & 1 deletion CSFML/src/Window/VideoMode.cpp
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@@ -1,4 +1,4 @@
#include "Window/VideoMode.h"
#include "Window/VideoMode.hpp"
#include <SFML/Window/VideoMode.hpp>
#include <cstddef>
#include <vector>
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4 changes: 2 additions & 2 deletions CSFML/src/Window/Window.cpp
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@@ -1,5 +1,5 @@
#include "System/Vector2.h"
#include "Window/VideoMode.h"
#include "System/Vector2.hpp"
#include "Window/VideoMode.hpp"
#include <SFML/Window/Window.hpp>
#include <SFML/Window/Context.hpp>
#include <SFML/Window/Touch.hpp>
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