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xbox-live-api
xbox-live-api PublicForked from microsoft/xbox-live-api
This repo contains the C++ version of Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Cr…
C++
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xbox-live-samples
xbox-live-samples PublicForked from microsoft/xbox-live-samples
This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Universal Windows Platform (UWP) and Xbox One XDK. To get acces…
C++
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xbox-live-unity-plugin
xbox-live-unity-plugin PublicForked from microsoft/xbox-live-unity-plugin
The Xbox Live Unity Plugin provides a way for developers to quickly and easily integrate Xbox Live functionality into their Unity based game.
C#
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libHttpClient
libHttpClient PublicForked from microsoft/libHttpClient
libHttpClient is still under construction and is not ready to use. You can review the goals below to see what shape the project will have in its final form. If you want to contribute on the project…
C++
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DirectXTK
DirectXTK PublicForked from microsoft/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
C++
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cpprestsdk
cpprestsdk PublicForked from jasonsandlin/cpprestsdk
The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to an…
C++
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