lilToon 1.1.4
-
Added auto-scan materials and animations when importing unitypackage
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Added
Auto shader setting
, which scans all materials and animations in the project and automatically optimizes Shader Setting -
Added
Remove unused properties
, optimizes materials so that turning on additional shader settings does not affect their appearance -
Added
Setup from FBX
, automatically generate materials from FBX files, apply presets, outline mask, and shadow mask -
Added lock for
Shader Setting
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Changed the display name of some properties (
Environment Strength
→Environment strength on shadow color
,Fix Width
→Fix width by distance
) -
Inspector will be preserved in play mode
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Changed the
As Unlit
parameter of the fur shader to a slider -
Added length mask to fur shader
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[1.1.4a] Fixed an issue where
Setup from FBX
did not work in Unity 2017.3 or earlier, Unity 2019.3 or later