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lilToon 1.2.6

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@lilxyzw lilxyzw released this 01 Dec 05:50
· 407 commits to master since this release

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Support Package
Built-in RP (VRChat, etc) lilToon_1.2.6.unitypackage
LWRP 4.0.0 - 6.9.1 lilToon_1.2.6_LWRP.unitypackage
URP 7.0.0 - 12.0.0 lilToon_1.2.6_URP.unitypackage
HDRP 4.0.0 - 12.0.0 lilToon_1.2.6_HDRP.unitypackage

Changelog

Added

  • Custom UV for some textures
  • Normal Map Strength to each function
  • Blur properties for MatCap
  • Adjustment properties to alpha mask and AO mask
  • Properties for non-AudioLink compatible worlds
  • Spectrum display for AudioLink
  • A feature to customize shader safety fallback in VRChat

Changed

  • Changed to use G channel of AO map as range of 2nd shadow color
  • Changed to use each RGB channel of a MatCap mask
  • Changed to remove custom UVs that had little impact on performance from shader settings and always enable them
  • Changed sampler to trilinear

Fixed

  • Fixed an issue where the ForwardAdd path did not reflect the transparency of the refraction shader
  • Fixed refraction / gem shader rendering
  • Fixed an issue where the tessellation shader wasn't handling fogs well
  • Fixed an issue where MatCap uv calculation of lite version wasn't working well in HDRP