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Add custom attributes, inline files, and resizable entries #48

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@geky geky commented Apr 8, 2018

Minor version bump to v1.4 - API is backwards compatible
Minor disk version bump to v1.2 - Disk structures are backwards compatible (can be upgraded)

This adds internal resizable entries, which enables inline files and custom attributes. Two features that have been heavily requested.

Note: Currently this pr needs a lot of testing! And big-endian support needs to be fixed.

What's new:

  • Internal support for resizing entries, this is a building block for new features

  • Inline files

    Now small files (<1024B) can be inlined directly in the directory block instead of getting their own block, which can waste a lot of space on devices with large block sizes.

    Note: Because inline files must be entirely stored in a files cache, a configurable inline_size attribute is written to the superblock at format time. If the device has less RAM and a smaller read_size, the filesystem won't be able to mount. By default inline_size = read_size.

  • Custom attributes

    It's now possible to get and set custom attributes on files, directories, and the superblock.

    This isn't quite the same as getxattr/setxattr, instead uses a byte identifier to lookup attributes. Additionally the API is a bit different to avoid the cost of buffering file attributes and enable atomic updates to files.

    More info over here: Manage generic attributes #23

  • A function to get a count of the used blocks on the filesystem: lfs_fs_size

    Note: this is just a wrapper over lfs_traverse, but should be easier to use

Related issues:

TODO:

  • Fix big-endian support
  • Fix littlefs-fuse support
  • Prevent reading attributes with bad length
  • Add tests for resizable entries
  • Add tests for inline files
  • Add tests for custom attributes
  • Update DESIGN.md with design changes
  • Update SPEC.md with spec changes
  • Update README.md?
  • Clean up commit history

geky added 18 commits October 9, 2018 23:02
The separation of data-structure vs entry type has been implicit for a
while now, and even taken advantage of to simplify the traverse logic.

Explicitely separating the data-struct and entry types allows us to
introduce new data structures (inlined files).
Previously, commits could only come from memory in RAM. This meant any
entries had to be buffered in their entirety before they could be moved
to a different directory pair. By adding parameters for specifying
commits from existing entries stored on disk, we allow any sized entries
to be moved between directory pairs with a fixed RAM cost.
Really all this means is that the internal commit function was changed
from taking an array of "commit structures" to a linked-list of "commit
structures". The benefit of a linked-list is that layers of commit
functions can pull off some minor modifications to the description of
the commit. Most notably, commit functions can add additional entries
that will be atomically written out and CRCed along with the initial
commit.

Also a minor benefit, this is one less parameter when committing a
directory with zero entries.
Expiremental implementation. This opens up the opportunity to use the same
commit description for both commits and appends, which effectively do the same
thing.

This should lead to better code reuse.
Now, with the off, diff, and len parameters in each commit entry, we can build
up directory commits that resize entries. This adds complexity but opens
up the directory blocks to be much more flexible.

The main concern is that resizing entries can push around neighboring entries
in surprising ways, such as pushing them into new directory blocks when a
directory splits. This can break littlefs's internal logic in how it tracks
in-flight entries. The most problematic example being open files.

Fortunately, this is helped by a global linked-list of all files and
directories opened by the filesystem. As entries change size, the state
of open files/dirs may be updated as needed. Note this already needed to
exist for the ability to remove files/dirs, which has the same issue.
Before, tags were implicitly updated by the dir update functions, which
have a strong understanding of the entry struct. However, most of the
time the tag was already a part of the entry struct being committed.

By making tag updates explicit, this does add cost to commits that
now have to pass tag updates explicitly, but it reduces cost where that
tag and entry update can be combined into one commit region.

It also simplifies the dir update functions.
Now, instead of passing an enum for mem/disk commits, we pass a function
pointer that can specify any behaviour.

This has the benefit of opening up the possibility to pass any sort of
commit logic to the committers, and unused logic can be garbage-collected
by the compiler if unused. The downside is that unfortunately compilers have
a harder time optimizing around functions pointers than enums, and
fitting the state into structs for the callbacks may be costly.
Before, when appending new entries to a directory, we try to find empty space
in the last block of a directory chain. This has a nice side-effect that
the order of directory entries is maintained. However, this isn't strictly
necessary.

We're already scanning the directory chain in order, so other than changes to
directory order, there's no downside to taking advantage of any free
space we come across.
Tweaked the commit callback to pass the arguments for from-memory
commits explicitly, with non-from-memory commits still being able to
hijack the opaque data pointer for additional state.

The from-memory commits make up the vast majority of commits in
littlefs, so this small change has a noticable impact.
This allows updates to directories without needing to allocate an entry
struct for every call.
The size field is redundant, since an entry's size can be determined
from the nlen+elen+alen+4. However, as you may have guessed from that
expression, calculating the size this way is a bit roundabout and
inefficient. Despite its redundancy, it's cheaper to store the size in the
entry, though with a minor RAM cost.

Note, extra care must now be taken to make sure these size and len fields
don't fall out of sync.
Proof-of-concept implementation of inline files that stores the file's
content directly in its parent's directory pair.

Inline files are indicated by a different type stored in an entry's
struct field, and take advantage of resizable entries. Where a normal
file's entry would normally hold the reference to the CTZ skip-list, an
inline file's entry contains the contents of the actual file.

Unfortunately, storing the inline file on disk is the easy part. We also
need to manage inline files in the internals of littlefs and provide the
same operations that we do on normal files, all while reusing as much
code as possible to avoid a significant increase in code cost.

There is a relatively simple, though maybe a bit hacky, solution here. If a
file fits entirely in a cache line, the file logic never actually has to go to
disk. This means we can just give the file a "pretend" block (hopefully
one that would assert if ever written to), and carry out file operations
as normal, as long as we catch the file before it exceeds the cache line
and write out the file to an actual disk.
Now when a file overflows the max inline file size, it will be correctly
written out to a proper block. Additionally, tweaked corner cases around
inline file, however this still needs significant testing.

A real neat part that surprised me is that littlefs _already_ contains
the logic for writing out inline files: in lfs_file_relocate! With a bit
of tweaking, littlefs can pull off both the overflow from inline to
normal files _and_ the relocating of bad blocks in files with the same
piece of logic.
Making the superblock look like "just another entry" allows us to treat
the superblock like "just another entry" and reuse a decent amount of
logic that would otherwise only be used a format and mount time. In this
case we can use append to write out the superblock like it was creating
a new entry on the filesystem.
It's a relatively simple function but offers some code reuse as well as
making the dir entry operations a bit more readable.
…perations

This move was surprisingly complex, but offers the ultimate opportunity for
code reuse in terms of resizable entries. Instead of needing to provide
separate functions for adding and removing entries, adding and removing
entries can just be viewed as changing an entry's size to-and-from zero.

Unfortunately, it's not _quite_ that simple, since append and remove
hide some relatively complex operations for when directory blocks
overflow or need to be cleaned up.

However, with enough shoehorning, and a new committer type that allows
specifying recursive commit lists (is this now a push-down automata?),
it does seem to be possible to shove all of the entry update logic into
a single function.

Sidenote, I switched back to an enum-based DSL, since the addition of a
recursive region opcode breaks the consistency of what needs to be
passed to the DSL callback functions. It's much simpler to handle each
opcode explicitly inside a recursive lfs_commit_region function.
geky added 13 commits October 9, 2018 23:02
Being a portable, microcontroller-scale embedded filesystem, littlefs is
presented with a relatively unique challenge. The amount of RAM
available is on completely different scales from machine to machine, and
what is normally a reasonable RAM assumption may break completely on an
embedded system.

A great example of this is file names. On almost every PC these days, the limit
for a file name is 255 bytes. It's a very convenient limit for a number
of reasons. However, on microcontrollers, allocating 255 bytes of RAM to
do a file search can be unreasonable.

The simplest solution (and one that has existing in littlefs for a
while), is to let this limit be redefined to a smaller value on devices
that need to save RAM. However, this presents an interesting portability
issue. If these devices are plugged into a PC with relatively infinite
RAM, nothing stops the PC from writing files with full 255-byte file
names, which can't be read on the small device.

One solution here is to store this limit on the superblock during format
time. When mounting a disk, the filesystem implementation is responsible for
checking this limit in the superblock. If it's larger than what can be
read, raise an error. If it's smaller, respect the limit on the
superblock and raise an error if the user attempts to exceed it.

In this commit, this strategy is adopted for file names, inline files,
and the size of all attributes, since these could impact the memory
consumption of the filesystem. (Recording the attribute's limit is
iffy, but is the only other arbitrary limit and could be used for disabling
support of custom attributes).

Note! This changes makes it very important to configure littlefs
correctly at format time. If littlefs is formatted on a PC without
changing the limits appropriately, it will be rejected by a smaller
device.
One of the big benefits of inline files is that small files no longer need to
take up a full block. This opens up an opportunity to provide much better
support for storage devices with only a handful of very large blocks. Such as
the internal flash found on most microcontrollers.

After investigating some use cases for a filesystem on internal flash,
it has become apparent that the 255-byte limit is going to be too
restrictive to be useful in many cases. Most uses I found needed files
~4-64 bytes in size, but it wasn't uncommon to find files ~512 bytes in
length.

To try to remedy this, I've pushed the 255 byte limit up to 1023 bytes,
by stealing some bits from the previously-unused attributes's size.
Unfortunately this limits attributes to 63 bytes in total and has a
minor code cost, but I'm not sure even 1023 bytes will be sufficient for
a lot of cases.

The littlefs will probably never be as efficient with internal flash as
other filesystems such as SPIFFS, it just wasn't designed for this sort of
limited geometry. However, this feature has been heavily requested, even
with limitations, because of the opportunity for code reuse on
microcontrollers with both internal and external flash.
A much requested feature (mostly because of littlefs's notable lack of
timestamps), this commits adds support for user-specified custom
attributes.

Planned (though underestimated) since v1, custom attributes provide a
route for OSs and applications to provide their own metadata in
littlefs, without limiting portability.

However, unlike custom attributes that can be found on much more
powerful PC filesystems, these custom attributes are very limited,
intended for only a handful of bytes for very important metadata. Each
attribute has only a single byte to identify the attribute, and the
size of all attributes attached to a file is limited to 64 bytes.

Custom attributes can be accessed through the lfs_getattr, lfs_setattr,
and lfs_removeattr functions.
Although it's simple and probably what most users expect, the previous
custom attributes API suffered from one problem: the inability to update
attributes atomically.

If we consider our timestamp use case, updating a file would require:
1. Update the file
2. Update the timestamp

If a power loss occurs during this sequence of updates, we could end up
with a file with an incorrect timestamp.

Is this a big deal? Probably not, but it could be a surprise only found
after a power-loss. And littlefs was developed with the _specifically_
to avoid suprises during power-loss.

The littlefs is perfectly capable of bundling multiple attribute updates
in a single directory commit. That's kind of what it was designed to do.
So all we need is a new committer opcode for list of attributes, and
then poking that list of attributes through the API.

We could provide the single-attribute functions, but don't, because the
fewer functions makes for a smaller codebase, and these are already the
more advanced functions so we can expect more from users. This also
changes semantics about what happens when we don't find an attribute,
since erroring would throw away all of the other attributes we're
processing.

To atomically commit both custom attributes and file updates, we need a
new API, lfs_file_setattr. Unfortunately the semantics are a bit more
confusing than lfs_setattr, since the attributes aren't written out
immediately.
Mostly just removed LFS_FROM_DROP and changed the DSL grammar a bit to
allow drops to occur naturally through oldsize -> newsize diff expressed
in the region struct. This prevents us from having to add a drop every
time we want to update an entry in-place.
In the form of lfs_file_setattr, lfs_file_getattr, lfs_fs_setattr,
lfs_fs_getattr.

This enables atomic updates of custom attributes as described in
6c754c8, and provides a custom attribute API that allows custom attributes
to be stored on the filesystem itself.
This has existed for some time in the form of the lfs_traverse
function, through which a user could provide a simple callback that
would just count the number of blocks lfs_traverse finds. However,
this approach is relatively unconventional and has proven to be confusing
for most users.
This is what I get for not runing CI on a local development branch.
Also found some bugs. Should now have a good amount of confidence in
these features.
For better compatibility with GPL v2

With permissions from:
- aldot
- Sim4n6
- jrast
This was causing code sizes to be reported with several of the logging
functions still built in. A useful number, but not the minimum
achievable code size.
@geky geky force-pushed the custom-attributes branch from 72c671c to c23481c Compare October 10, 2018 04:05
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geky commented Apr 11, 2019

Closing as this has been superseded by v2 (#85)

@geky geky closed this Apr 11, 2019
@geky geky deleted the custom-attributes branch August 5, 2019 00:19
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