Stars
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Extracts Function Nodes from a Node Red Flow and writes them into a JS
sh-akira / VMC_Camera
Forked from schellingb/UnityCaptureStreams Unity rendered output to other Windows applications as virtual capture device
Hybrid WebSocket implementation for Unity 3D with support of native and browser client.
A better default template for Unity WebGL
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
🦄 A Promise based REST and HTTP client for Unity 🎮
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity