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Update UILayout, MonoGame
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mikeoliphant committed Nov 15, 2024
1 parent 812dac1 commit 6591436
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Showing 7 changed files with 13 additions and 13 deletions.
4 changes: 2 additions & 2 deletions StompboxAndroid/StompboxAndroid.csproj
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Expand Up @@ -17,8 +17,8 @@
<AndroidPackageFormat>apk</AndroidPackageFormat>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.2.1105" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
<Message Text="Restoring dotnet tools" Importance="High" />
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4 changes: 2 additions & 2 deletions StompboxHost/StompboxHost.csproj
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Expand Up @@ -13,8 +13,8 @@
<ItemGroup>
<PackageReference Include="AudioPlugSharp" Version="0.6.7" />
<PackageReference Include="AudioPlugSharpHost" Version="0.6.6" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.2.1105" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\StompboxPlugin\StompboxPlugin.csproj" />
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4 changes: 2 additions & 2 deletions StompboxPlugin/StompboxPlugin.csproj
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Expand Up @@ -15,14 +15,14 @@
<ItemGroup>
<PackageReference Include="AudioPlugSharp" Version="0.6.7" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.2.1105" />
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
</ItemGroup>
<ItemGroup>
<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
</ItemGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>TRACE;XNA</DefineConstants>
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4 changes: 2 additions & 2 deletions StompboxRemote/StompboxRemote.csproj
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Expand Up @@ -19,8 +19,8 @@
<DefineConstants>$(DefineConstants);STOMPBOXREMOTE</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.2.1105" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Dependencies\UILayout\UILayout.MonoGame.WindowsDX\UILayout.MonoGame.WindowsDX.csproj" />
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4 changes: 2 additions & 2 deletions StompboxRemoteGL/StompboxRemoteGL.csproj
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Expand Up @@ -25,8 +25,8 @@
<EmbeddedResource Include="Icon.bmp" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.2.1105" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Dependencies\UILayout\UILayout.MonoGame.DesktopGL\UILayout.MonoGame.DesktopGL.csproj" />
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4 changes: 2 additions & 2 deletions StompboxShared/Interface/PluginInterface.cs
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Expand Up @@ -258,14 +258,14 @@ protected UIElement CreateControl(PluginParameter parameter)
VerticalStack controlVStack = new VerticalStack()
{
HorizontalAlignment = EHorizontalAlignment.Stretch,
VerticalAlignment = EVerticalAlignment.Stretch
VerticalAlignment = EVerticalAlignment.Stretch,
};

controlVStack.Children.Add(new TextBlock(parameter.Name)
{
HorizontalAlignment = EHorizontalAlignment.Center,
TextColor = foregroundColor,
TextFont = Layout.Current.GetFont("SmallFont")
TextFont = Layout.Current.GetFont("SmallFont"),
});

Dock controlDock = new Dock() { HorizontalAlignment = EHorizontalAlignment.Stretch, VerticalAlignment = EVerticalAlignment.Center };
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