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Releases: miroiu/nodify

Release v7.0.0

23 Dec 19:33
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This release focuses on streamlining the API, enhancing user interactions, and introducing robust state management capabilities.

rewire

  • Breaking Changes:
    • Made the setter of NodifyEditor.IsPanning private
    • Made SelectionHelper internal
    • Renamed HandleRightClickAfterPanningThreshold to MouseActionSuppressionThreshold in NodifyEditor
    • Renamed StartCutting to BeginCutting in NodifyEditor
    • Renamed Connector.EnableStickyConnections to ConnectorState.EnabledToggledConnectingMode
    • Renamed PushItems to UpdatePushedArea and StartPushingItems to BeginPushingItems in NodifyEditor
    • Renamed UnselectAllConnection to UnselectAllConnections in NodifyEditor
    • Removed DragStarted, DragDelta and DragCompleted routed events from ItemContainer
    • Replaced the System.Windows.Input.MouseGesture with Nodify.Interactivity.MouseGesture for default EditorGesture mappings
    • Removed State, GetInitialState, PushState, PopState and PopAllStates from NodifyEditor and ItemContainer
    • Replaced EditorState and ContainerState with InputElementState
    • Moved AllowCuttingCancellation from CuttingLine to NodifyEditor
    • Moved AllowDraggingCancellation from ItemContainer to NodifyEditor
    • Moved EditorGestures under the Nodify.Interactivity namespace
    • Moved editor events under the Nodify.Events namespace
  • Features:
    • Added BeginPanning, UpdatePanning, EndPanning, CancelPanning and AllowPanningCancellation to NodifyEditor and Minimap
    • Added MouseLocation, ZoomAtPosition and GetLocationInsideMinimap to Minimap
    • Added UpdateCuttingLine to NodifyEditor
    • Added Select, BeginSelecting, UpdateSelection, EndSelecting, CancelSelecting and AllowSelectionCancellation to NodifyEditor
    • Added IsDragging, BeginDragging, UpdateDragging, EndDragging and CancelDragging to NodifyEditor
    • Added AlignSelection and AlignContainers methods to NodifyEditor
    • Added LockSelection and UnlockSelection methods to NodifyEditor and EditorCommands
    • Added ItemsMoved routed event to NodifyEditor
    • Added HasCustomContextMenu dependency property to NodifyEditor, ItemContainer, Connector and BaseConnection
    • Added Select, BeginDragging, UpdateDragging, EndDragging and CancelDragging to ItemContainer
    • Added PreserveSelectionOnRightClick configuration field to ItemContainer
    • Added BeginConnecting, UpdatePendingConnection, EndConnecting, CancelConnecting and RemoveConnections methods to Connector
    • Added FindTargetConnector and FindConnectionTarget methods to Connector
    • Added a custom MouseGesture with support for key combinations
    • Added InputProcessor to NodifyEditor, ItemContainer, Connector, BaseConnection and Minimap, enabling the extension of controls with custom states
    • Added DragState to simplify creating click-and-drag interactions, with support for initiating and completing them using the keyboard
    • Added InputElementStateStack, InputElementStateStack.DragState and InputElementStateStack.InputElementState to manage transitions between states in UI elements
    • Added InputProcessor.Shared to enable the addition of global input handlers
    • Move the viewport to the mouse position when zooming on the Minimap if ResizeToViewport is false
    • Added SplitAtLocation and Remove methods to BaseConnection
    • Added AllowPanningWhileSelecting, AllowPanningWhileCutting and AllowPanningWhilePushingItems to EditorState
    • Added AllowZoomingWhilePanning, AllowZoomingWhileSelecting, AllowZoomingWhileCutting and AllowZoomingWhilePushingItems to EditorState
    • Added EnableToggledSelectingMode, EnableToggledPanningMode, EnableToggledPushingItemsMode and EnableToggledCuttingMode to EditorState
    • Added MinimapState.EnableToggledPanningMode
    • Added ContainerState.EnableToggledDraggingMode
    • Added Unbind to InputGestureRef and EditorGestures.SelectionGestures
    • Added EnableHitTesting to PendingConnection
  • Bugfixes:
    • Fixed an issue where the ItemContainer was selected by releasing the mouse button on it, even when the mouse was not captured
    • Fixed an issue where the ItemContainer could open its context menu even when it was not selected
    • Fixed an issue where the Home button caused the editor to fail to display items when contained within a ScrollViewer
    • Fixed an issue where connector optimization did not work when SelectedItems was not data-bound
    • Fixed EditorCommands.Align to perform a single arrange invalidation instead of one for each aligned container
    • Fixed an issue where controls would capture the mouse unnecessarily; they now capture it only in response to a defined gesture
    • Fixed an issue where the minimap could update the viewport without having the mouse captured
    • Fixed ItemContainer.Select and NodifyEditor.SelectArea to clear the existing selection and select the containers within the same transaction
    • Fixed an issue where editor interactions failed to cancel upon losing mouse capture
    • Fixed an issue where selecting a new connection would not clear the previous selection within the same transaction
  • Add panning methods to NodifyEditor by @miroiu in #153
  • Improve cutting methods in NodifyEditor by @miroiu in #154
  • Improve pushing items methods in NodifyEditor by @miroiu in #155
  • Add selecting methods to NodifyEditor by @miroiu in #156
  • Add dragging methods to NodifyEditor by @miroiu in #159
  • Add dragging methods to ItemContainer by @miroiu in #160
  • Suppress context menu for common actions by @miroiu in #162
  • Add editor methods to align containers by @miroiu in #163
  • Add HasCustomContextMenu to NodifyEditor and ItemContainer by @miroiu in #165
  • Added Connector methods to manage a pending connection by @miroiu in #166
  • Add a custom MouseGesture with support for key combinations by @miroiu in #167
  • Fix minimap updating the viewport without having the mouse captured by @miroiu in #169
  • End operation if cancellation is not supported by @miroiu in #171
  • Replace selection within the same transaction by @miroiu in #172
  • Redesigned state management by @miroiu in #170
  • Reorganize folder structure by @miroiu in #174
  • Add the possibility to register global input handlers by @miroiu in #175
  • Added panning methods to Minimap by @miroiu in #176
  • Enable custom input processing for BaseConnection by @miroiu in #177
  • Enable toggled interactions for various editor operations by @miroiu in #178
  • Replace connection selection within the same transaction by @miroiu in #179
  • Add ItemsMoved routed event to NodifyEditor to simplify undo-redo by @miroiu in #180
  • Add LockSelection and UnlockSelection to NodifyEditor by @miroiu in #181
  • Unbind gestures by @miroiu in #182
  • Retarget connections in Playground app by @miroiu in #183
  • Improved support for toggled interactions by @miroiu in #184
  • Generate API reference by @miroiu in #185

Full Changelog: v6.6.0...v7.0.0

Release v6.6.0

25 Nov 17:10
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  • Features:
    • Added InputGroupStyle and OutputGroupStyle to Node
    • Added PanWithMouseWheel, PanHorizontalModifierKey and PanVerticalModifierKey to EditorGestures.Editor
    • Added CornerRadius dependency property to LineConnection, CircuitConnection and StepConnection
    • Added EditorGestures.Editor.PushItems gesture used to start pushing ItemContainers vertically or horizontally
    • Added PushedAreaStyle, PushedAreaOrientation and IsPushingItems dependency properties to NodifyEditor
    • Added NodifyEditor.SnapToGrid utility function
  • Bugfixes:
    • Fixed ItemContainer.BorderBrush and ItemContainer.SelectedBrush not reacting to theme changes
  • Add InputGroupStyle and OutputGroupStyle to Node by @miroiu in #145
  • Smooth connection corners by @miroiu in #149
  • Pan using the mouse wheel by @miroiu in #147
  • Move all items relative to the cursor by performing a drag gesture by @miroiu in #150
  • Fix ItemContainer borders not reacting to theme changes by @miroiu in #151

push-items

Full Changelog: v6.5.0...v6.6.0

Release v6.5.0

23 Oct 18:24
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  • Features:
    • Added SelectedConnection, SelectedConnections, CanSelectMultipleConnections and CanSelectMultipleItems dependency properties to NodifyEditor
    • Added IsSelected and IsSelectable attached dependency properties to BaseConnection
    • Added PrioritizeBaseConnectionForSelection static field to BaseConnection
    • Added EditorGestures.Connection.Selection
    • Added support for ScrollViewer in NodifyEditor (implements IScrollInfo)
    • Added NodifyEditor.ScrollIncrement dependency property

scrollable

Full Changelog: v6.4.0...v6.5.0

Release v6.4.0

12 Sep 17:12
efa15e0
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  • Features:
    • Added OutlineBrush and OutlineThickness dependency properties to BaseConnection to support increasing the selection area without increasing the stroke thickness
    • Added IsAnimatingDirectionalArrows and DirectionalArrowsAnimationDuration dependency properties to BaseConnection to support controlling the animation from XAML
  • Add OutlineBrush and OutlineThickness to BaseConnection by @miroiu in #133
  • Add IsAnimatingDirectionaArrows and DirectionalArrowsAnimationDuration to BaseConnection by @miroiu in #135

connection-outline

Full Changelog: v6.3.0...v6.4.0

Release v6.3.0

27 Jul 15:56
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  • Features:
    • Added a CuttingLine control that removes intersecting connections
    • Added CuttingLineStyle, CuttingStartedCommand, CuttingCompletedCommand, IsCutting, EnableCuttingLinePreview and CuttingConnectionTypes to NodifyEditor
    • Added EditorGestures.Editor.Cutting and EditorGestures.Editor.CancelAction
  • Bugfixes:
    • Fixed connection styles not inheriting from the BaseConnection style

cutting

Full Changelog: v6.2.0...v6.3.0

Release v6.2.0

23 Jul 18:11
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  • Features:
    • Added a Minimap control and EditorGestures.Minimap
    • Added ContentContainerStyle, HeaderContainerStyle and FooterContainerStyle dependency properties to Node
    • Added BringIntoView that takes a Rect parameter to NodifyEditor
    • Added the NodifyEditor's DataContext as the parameter of the ItemsSelectStartedCommand, ItemsSelectCompletedCommand, ItemsDragStartedCommand and ItemsDragCompletedCommand commands
  • Bugfixes:
    • Fixed hover effect and padding of NodeInput and NodeOutput for vertical orientation
    • Fixed ItemContainers being selected sometimes when double clicking the canvas

minimap

Full Changelog: v6.1.0...v6.2.0

Release v6.1.0

12 Jul 17:37
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  • Features:
    • Added new built-in connection type: StepConnection
  • Bugfixes:
    • Fixed CircuitConnection directional arrows not interpolating correctly
    • Fixed BaseConnection SplitEvent and DisconnectEvent not being raised if the corresponding command is null
    • Fixed DecoratorContainer scaling with zoom when not referencing a theme in App.xaml
    • Fixed style not applying to the default Connection template outside App.xaml
  • Add new built-in connection type: StepConnection by @miroiu in #109
  • add chinese wiki docs by @WYihei in #114
  • [Example] Add shapes drawing example application by @miroiu in #115

Full Changelog: v6.0.0...v6.1.0

Release v6.0.0

13 May 07:01
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  • Breaking Changes:
    • Added a parameter for the orientation to DrawArrowGeometry, DrawDefaultArrowhead, DrawRectangleArrowhead and DrawEllipseArrowhead in BaseConnection
    • Added source and target parameters to GetTextPosition in BaseConnection
    • EditorGestures is now a singleton instead of a static class (can be inherited to create custom mappings)
    • Selection gestures for ItemContainer and GroupingNode are now separated from the NodifyEditor selection gestures
    • Renamed EditorGestures.Editor.Zoom to ZoomModifierKey
  • Features:
    • Added SourceOrientation and TargetOrientation to BaseConnection to support vertical connectors (vertical/mixed connection orientation)
    • Added DirectionalArrowsCount to BaseConnection to allow drawing multipe arrows on a connection flowing in the connection direction
    • Added DrawDirectionalArrowsGeometry and DrawDirectionalArrowheadGeometry to BaseConnection to allow customizing the directional arrows
    • Improved EditorGestures to allow changing input gestures at runtime
    • Added new gesture types: AnyGesture, AllGestures, and InputGestureRef
    • Added Orientation dependency property to NodeInput and NodeOutput
    • Added DirectionalArrowsOffset dependency property to BaseConnection
    • Added StartAnimation and StopAnimation methods to BaseConnection
  • Bugfixes:
    • Fixed BaseConnection.Text not always displaying in the center of the connection
    • Fixed a bug where the item container would incorrectly transition to the dragging state on mouse over
  • Extension of vertical-connection feature by @hendrikp in #100
  • Added support for vertical connectors (mixed connections) by @miroiu in #99
  • Added directional arrows on connections by @miroiu in #102
  • Allow changing editor gestures at runtime by @miroiu in #104
  • Added Orientation to NodeInput and NodeOutput by @miroiu in #105
  • Added the ability to animate directional arrows on connections by @miroiu in #106

Full Changelog: v5.2.0...v6.0.0

Release v5.2.0

16 Apr 08:59
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  • Features:
    > - Added Text to BaseConnection, allowing displaying of text on connections
    > - Added Foreground, FontSize, FontWeight, FontStyle, FontStretch and FontFamily to BaseConnection, allowing styling the displaying text
    > - Added ItemContainer.SelectedBorderThickness dependency property
    > - Added NodifyEditor.GetLocationInsideEditor
  • Bugfixes:
    > - Fixed MouseCapture not being released when EnableStickyConnections is enabled and the PendingConnection is canceled by a key gesture
    > - Fixed NodeOutput content horizontal alignment
    > - Fixed Connector not opening Context Menu
    > - Fixed PendingConnection.PreviewTarget not being set to null when there is no actual target
    > - Fixed PendingConnection.PreviewTarget not being set on Connector.PendingConnectionStartedEvent
    > - Fixed PendingConnection.PreviewTarget not being set to null on Connector.PendingConnectionCompletedEvent
    > - Fixed connectors panel not being affected by Node.VerticalAlignment
    > - Changing BorderThickness causes layout shift when selecting an item container
    > - Fixed the unintentional movement caused by snapping correction

Full Changelog: v5.0.1...v5.2.0

Release v5.0.1

10 Apr 12:24
9f2da64
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  • Bugfixes:
    • Returning false from PendingConnection.StartedCommand.CanExecute does not stop the creation of a pending connection
    • BaseConnection.ArrowEnds does not display correctly when BaseConnection.Direction is ConnectionDirection.Backward

Full Changelog: v5.0.0...v5.0.1