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Releases: mrbuilder1961/ChatPatches

206.6.5

12 May 20:13
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Chat Patches 206.6.5 for Minecraft 1.20.5, 1.20.6 on Fabric, Quilt

  • Actually updated to Java 21 and Gradle 8.7
  • Fixed copy menu rendering behind other chat elements
  • Otherwise identical to 204.6.5
  • Dev notes:
    • Switched some references from Text.Serialization to TextCodecs.CODEC due to weird new registry stuff
    • Minecraft made adding messages into the chat use a more modular system, however this makes future unified jar plans more difficult

204.6.5

10 May 23:53
0b49a49
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Chat Patches 204.6.5 for Minecraft 1.20.4 on Fabric, Quilt

  • Fixed certain messages from showing up blank and logging ArrayIndexOutOfBoundsExceptions (#156)
  • Fixed normal duplicate messages not having a counter (1.20.4 only, #157)
  • Fixed CompactChat duplicate messages not having a counter (1.20.2-4)
  • Added a help section to the README, which currently explains how to upload log files and access beta versions fresh from Actions

204.6.4

15 Mar 00:16
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Chat Patches 204.6.4 for Minecraft 1.20.2 on Fabric, Quilt

  • Fixed errors with regex input on the search screen not updating the text color
  • Made ChatSearchSettings save when the chat screen is closed then reopened; resets on game restart
  • Fixed team name colors, prefixes, and suffixes being ignored when chatNameFormat is customized (#115)
  • Added a new runnable config option to reload the config from disk
  • Added a minor optimization to the way messages are modified to largely simplify the process in a few scenarios [prepub impl]
  • Switched the text in the search settings screen to use pre-bundled translations (ON/OFF instead of a visual switch)
  • Fixed the Copy String > Copy Raw String button in the copy menu removing &<code> formattings
  • Dev notes:
    • Changed the CONFIG_PATH and CHATLOG_PATH variables to use the Path#resolve(String) method instead of concatenating strings
    • Removed some (now) redundant file constants and references (in StringTextUtils and Config)
    • Condensed most make... methods in Config to be less repetitive
    • formatPlayername(GameProfile) now accounts for team metadata as mentioned in the #115 fix
    • Capitalized some static final variables
    • Changed some stuff about how the config is initialized, read, and written to disk
    • Refactor StringTextUtils to TextUtils
    • Restructured the powerhouse ChatHudMixin#modifyMessage(Text, boolean) method to be more modular with message reconstruction
    • Moved the bulk of the modifyMessage method to ChatUtils to help development and greatly ease future troubleshooting
    • Created a new ChatUtils#getArg(..) method to avoid the elusive ClassCastExceptions that kept getting thrown
    • Tweaked the MessageHandlerMixin#cacheGameData method to use built-in methods instead of rewriting the same thing
    • Removed the VANILLA_MESSAGE matcher in ChatUtils because it was redundant

202.6.4

14 Mar 23:25
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Chat Patches 202.6.4 for Minecraft 1.20.2 on Fabric, Quilt

  • Fixed errors with regex input on the search screen not updating the text color
  • Made ChatSearchSettings save when the chat screen is closed then reopened; resets on game restart
  • Fixed team name colors, prefixes, and suffixes being ignored when chatNameFormat is customized (#115)
  • Added a new runnable config option to reload the config from disk
  • Added a minor optimization to the way messages are modified to largely simplify the process in a few scenarios [prepub impl]
  • Switched the text in the search settings screen to use pre-bundled translations (ON/OFF instead of a visual switch)
  • Fixed the Copy String > Copy Raw String button in the copy menu removing &<code> formattings
  • Dev notes:
    • Changed the CONFIG_PATH and CHATLOG_PATH variables to use the Path#resolve(String) method instead of concatenating strings
    • Removed some (now) redundant file constants and references (in StringTextUtils and Config)
    • Condensed most make... methods in Config to be less repetitive
    • formatPlayername(GameProfile) now accounts for team metadata as mentioned in the #115 fix
    • Capitalized some static final variables
    • Changed some stuff about how the config is initialized, read, and written to disk
    • Refactor StringTextUtils to TextUtils
    • Restructured the powerhouse ChatHudMixin#modifyMessage(Text, boolean) method to be more modular with message reconstruction
    • Moved the bulk of the modifyMessage method to ChatUtils to help development and greatly ease future troubleshooting
    • Created a new ChatUtils#getArg(..) method to avoid the elusive ClassCastExceptions that kept getting thrown
    • Tweaked the MessageHandlerMixin#cacheGameData method to use built-in methods instead of rewriting the same thing
    • Removed the VANILLA_MESSAGE matcher in ChatUtils because it was redundant

202.6.3

21 Jan 04:55
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Chat Patches 202.6.3 for Minecraft 1.20.2 on Fabric, Quilt

  • Should be compatible with Quilt again! (requires Loader 0.23.0+)
    • Note that Chat Patches still isn't developed directly for Quilt, issues may still arise
  • Added the counterCheckStyle option, which controls checking style data when condensing duplicate messages (#144)
  • Added the chatNameColor option, which overrides the color of playernames in vanilla chat messages. (#133)
  • Removed MoreChatHistory as incompatible, due to MixinExtra's compatibility injectors! (it's actually been compatible for a while, but I forgot to remove it)
  • Dev info:
    • Overhauled the publishing system for CurseForge and Modrinth, revived the GitHub Releases channel, and added a webhook to the Discord server to
      automatically post new releases! Now only uses modmuss50-publish-plugin, which is much cleaner and easier to use
    • Moved most volatile Gradle variables to gradle.properties to make it easier to change them
    • "Synced" some parts of the build.gradle file with the fabric-example-mod template to fix old warnings and keep it up to date
    • Added two specific methods to StringTextUtils for use with dupe counter methods, to work with the new counterCheckStyle option
    • Removed the weird returning message reconstruction segment from ChatUtils#getCondensedMessage(Text, int) because it was actually unnecessary!
    • Added some uncertain notes about certain aspects of the dupe counter process

1.19.3-1.5.7: 1.19.3!

02 Jan 22:48
7bb0f80
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No new features, just 1.19.3. Enjoy!

1.19.2-1.5.7

02 Jan 03:16
1526020
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I just typed this whole changelog and it deleted 😑. There was nothing important that happened, just internal tweaks and a fix for #49.
Full changelog here. Enjoy, happy new year!

1.19.2 - 1.5.6: So many fixes!

18 Dec 21:16
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Sorry this is so late, I'm so tired of finals and I was being a little slow implementing some of this stuff. Anyways, here's your changelog. Be warned that most of the stuff is about the code, so I bolded and italicized the biggest changes that affect you the most. Enjoy, and if you like the mod, consider leaving a star! If you have any issues or suggestions, open one up on the Issues page.

Changelog

Significant

  • renamed shiftHudPos to shiftChat, and specific "Str" and "Format" options to end with "Date" or "Format" instead for clarity and common sense
  • now when the config has been updated (or cannot be loaded), the original will be saved as wmch_old.json so settings can be migrated over
  • after restoring all messages, resets each message's sent time to prevent showing them all right away (#42)
  • added the lastWorld field, which retains information about the current and last world/server joined for #34 and fixing extras being sent on minigame servers

Specific

  • Mod Menu integrated config now has some informational links for formatting the time and format-able string options
  • Option class has been removed and replaced with an "abstract" one as a nested class. has the same functionality as before but now is properly utilized
  • new "abstract" options are made dynamically through the Java Reflection API by the use of field names and values
  • moved updateConfigBuilder method to ClothConfig and expanded it to updateBuilder, with save consumers coded directly into the builder
  • removed validate method and moved functionality into newConfig
  • revised readFromFile into read and added better actions on error handling
  • removed NoChatReports config accessor class for reading the convertToGameMessage setting, now instead of only formatting system messages if that returned true, it will always format system messages if the other criteria is met
  • added getVisibleMessages to the ChatHudAccessor mixin for #42
  • heavily condensed shiftChat's ModifyVariable mixins from 7 to 3 by targeting the variables instead of each method arg
  • overhauled the playername message formatter to keep complex message styles intact (#40)
  • removed old and unused integration classes
  • simplified ChatLog method calls
  • fixed and simplified some potentially inverted message comparisons
  • moved the part of WMCH.java that restored the chatlog into the new restore method
  • added a Util.Flag.BOUNDARY_LINE to replace Util.isBoundaryLine
  • tweaked some Flag methods
  • tweaked most Util methods to work better or to fix something
  • replaced the entirety of the content of formatString with a text builder that uses the built in section-sign symbol to format text objects
  • Implemented #36, #37, #38, #39, #41

Bugfixes and Essential compatibility!

16 Nov 01:18
e47773c
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It's been a hot second, and I'm back with some more fixes. Today, I bring to you Essential compatibility, a much better formatting string to text method (see Message counter text), and random tweaks. Please enjoy, and if you like the mod, consider leaving a star! If you have any issues or suggestions, open one up on the Issues page! Until next time...

Changelog:

  • build.gradle redo, devenv now has a basic integrations system for testing mod compatibility and dependencies
  • now depends on (bundled) MixinExtras, lets Essential work alongside WMCH
  • updated fabric api
  • updated README and removed example value column
  • removed 'propogate lang files' debug option
  • random tweaks to some log messages
  • added ability for Option instances to be 'disabled' (made initially for Essential compat, but the original process ended up being redundant, so currently it's unused)
  • removed most instances of == and replaced them with .equals() for actual functionality
  • fixed #32, #33
  • made all mixins abstract classes and have only private methods according to common/proper convention
  • changed some mixin priorities to be less extreme
  • fixed ChatLog logging information under the name 'Option'
  • completely overhauled Util.formatString(String) to work consistently and well
  • removed unnecessary NAMES string list
  • removed useless lang key mutableChat
  • added mixin.incompatible lang key for use with the aforementioned Option.disabled feature
  • removed Essential from breaks list in fabric.mod.json

1.19.2 - 1.5.3: Finally 1.19.2 support!

29 Oct 03:39
e992f45
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I know this is way too late and the 1.19.3 and 1.20 updates are probably just around the corner, but I finally finished updating!
This update also comes with a few new features and extra integration with NoChatReports; I highly recommend installing it alongside this mod.

Changelog:

  • Remapped changed classes
  • Now uses MessageMetadata instead of MessageSender, for more accurate timestamp and sender data
  • added prefixes before all logging events, so debugging for players should be much easier for both the user and me
  • removed the unnecessary Relation subclass
  • updated shiftHudPos to include message indicators and their icons
  • updated dependencies and loom
  • when loading messages from the chat log, the messages will have a purple indicator bar to separate them
  • other negligible tweaks
  • prevents messages from being hidden; this might backfire but realistically you probably dont want a message being hidden after you recieve it? i could easily add a hotfix to remove it so I'm leaving it in

Enjoy! -MechanicalArcane