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0.2.1
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grum committed May 27, 2011
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4 changes: 4 additions & 0 deletions META-INF/MANIFEST.MF
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Manifest-Version: 1.0
Created-By: 1.6.0
Main-Class: net.minecraft.server.MinecraftServer

4 changes: 4 additions & 0 deletions README.md
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mc-dev
======

This repository contains [automatically generated](https://github.com/Bukkit/Bukkit-MinecraftServer/) decompiled sources of a (internally renamed) minecraft_server.jar. The original minecraft_server.jar (and therefor this code) is copyrighted by [Mojang AB](http://www.mojang.com).
350 changes: 350 additions & 0 deletions net/minecraft/server/AxisAlignedBB.java
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package net.minecraft.server;

import java.util.ArrayList;
import java.util.List;

public class AxisAlignedBB {

private static List g = new ArrayList();
private static int h = 0;
public double a;
public double b;
public double c;
public double d;
public double e;
public double f;

public static AxisAlignedBB a(double d0, double d1, double d2, double d3, double d4, double d5) {
return new AxisAlignedBB(d0, d1, d2, d3, d4, d5);
}

public static void a() {
h = 0;
}

public static AxisAlignedBB b(double d0, double d1, double d2, double d3, double d4, double d5) {
if (h >= g.size()) {
g.add(a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D));
}

return ((AxisAlignedBB) g.get(h++)).c(d0, d1, d2, d3, d4, d5);
}

private AxisAlignedBB(double d0, double d1, double d2, double d3, double d4, double d5) {
this.a = d0;
this.b = d1;
this.c = d2;
this.d = d3;
this.e = d4;
this.f = d5;
}

public AxisAlignedBB c(double d0, double d1, double d2, double d3, double d4, double d5) {
this.a = d0;
this.b = d1;
this.c = d2;
this.d = d3;
this.e = d4;
this.f = d5;
return this;
}

public AxisAlignedBB a(double d0, double d1, double d2) {
double d3 = this.a;
double d4 = this.b;
double d5 = this.c;
double d6 = this.d;
double d7 = this.e;
double d8 = this.f;

if (d0 < 0.0D) {
d3 += d0;
}

if (d0 > 0.0D) {
d6 += d0;
}

if (d1 < 0.0D) {
d4 += d1;
}

if (d1 > 0.0D) {
d7 += d1;
}

if (d2 < 0.0D) {
d5 += d2;
}

if (d2 > 0.0D) {
d8 += d2;
}

return b(d3, d4, d5, d6, d7, d8);
}

public AxisAlignedBB b(double d0, double d1, double d2) {
double d3 = this.a - d0;
double d4 = this.b - d1;
double d5 = this.c - d2;
double d6 = this.d + d0;
double d7 = this.e + d1;
double d8 = this.f + d2;

return b(d3, d4, d5, d6, d7, d8);
}

public AxisAlignedBB c(double d0, double d1, double d2) {
return b(this.a + d0, this.b + d1, this.c + d2, this.d + d0, this.e + d1, this.f + d2);
}

public double a(AxisAlignedBB axisalignedbb, double d0) {
if (axisalignedbb.e > this.b && axisalignedbb.b < this.e) {
if (axisalignedbb.f > this.c && axisalignedbb.c < this.f) {
double d1;

if (d0 > 0.0D && axisalignedbb.d <= this.a) {
d1 = this.a - axisalignedbb.d;
if (d1 < d0) {
d0 = d1;
}
}

if (d0 < 0.0D && axisalignedbb.a >= this.d) {
d1 = this.d - axisalignedbb.a;
if (d1 > d0) {
d0 = d1;
}
}

return d0;
} else {
return d0;
}
} else {
return d0;
}
}

public double b(AxisAlignedBB axisalignedbb, double d0) {
if (axisalignedbb.d > this.a && axisalignedbb.a < this.d) {
if (axisalignedbb.f > this.c && axisalignedbb.c < this.f) {
double d1;

if (d0 > 0.0D && axisalignedbb.e <= this.b) {
d1 = this.b - axisalignedbb.e;
if (d1 < d0) {
d0 = d1;
}
}

if (d0 < 0.0D && axisalignedbb.b >= this.e) {
d1 = this.e - axisalignedbb.b;
if (d1 > d0) {
d0 = d1;
}
}

return d0;
} else {
return d0;
}
} else {
return d0;
}
}

public double c(AxisAlignedBB axisalignedbb, double d0) {
if (axisalignedbb.d > this.a && axisalignedbb.a < this.d) {
if (axisalignedbb.e > this.b && axisalignedbb.b < this.e) {
double d1;

if (d0 > 0.0D && axisalignedbb.f <= this.c) {
d1 = this.c - axisalignedbb.f;
if (d1 < d0) {
d0 = d1;
}
}

if (d0 < 0.0D && axisalignedbb.c >= this.f) {
d1 = this.f - axisalignedbb.c;
if (d1 > d0) {
d0 = d1;
}
}

return d0;
} else {
return d0;
}
} else {
return d0;
}
}

public boolean a(AxisAlignedBB axisalignedbb) {
return axisalignedbb.d > this.a && axisalignedbb.a < this.d ? (axisalignedbb.e > this.b && axisalignedbb.b < this.e ? axisalignedbb.f > this.c && axisalignedbb.c < this.f : false) : false;
}

public AxisAlignedBB d(double d0, double d1, double d2) {
this.a += d0;
this.b += d1;
this.c += d2;
this.d += d0;
this.e += d1;
this.f += d2;
return this;
}

public AxisAlignedBB e(double d0, double d1, double d2) {
double d3 = this.a;
double d4 = this.b;
double d5 = this.c;
double d6 = this.d;
double d7 = this.e;
double d8 = this.f;

if (d0 < 0.0D) {
d3 -= d0;
}

if (d0 > 0.0D) {
d6 -= d0;
}

if (d1 < 0.0D) {
d4 -= d1;
}

if (d1 > 0.0D) {
d7 -= d1;
}

if (d2 < 0.0D) {
d5 -= d2;
}

if (d2 > 0.0D) {
d8 -= d2;
}

return b(d3, d4, d5, d6, d7, d8);
}

public AxisAlignedBB b() {
return b(this.a, this.b, this.c, this.d, this.e, this.f);
}

public MovingObjectPosition a(Vec3D vec3d, Vec3D vec3d1) {
Vec3D vec3d2 = vec3d.a(vec3d1, this.a);
Vec3D vec3d3 = vec3d.a(vec3d1, this.d);
Vec3D vec3d4 = vec3d.b(vec3d1, this.b);
Vec3D vec3d5 = vec3d.b(vec3d1, this.e);
Vec3D vec3d6 = vec3d.c(vec3d1, this.c);
Vec3D vec3d7 = vec3d.c(vec3d1, this.f);

if (!this.a(vec3d2)) {
vec3d2 = null;
}

if (!this.a(vec3d3)) {
vec3d3 = null;
}

if (!this.b(vec3d4)) {
vec3d4 = null;
}

if (!this.b(vec3d5)) {
vec3d5 = null;
}

if (!this.c(vec3d6)) {
vec3d6 = null;
}

if (!this.c(vec3d7)) {
vec3d7 = null;
}

Vec3D vec3d8 = null;

if (vec3d2 != null && (vec3d8 == null || vec3d.b(vec3d2) < vec3d.b(vec3d8))) {
vec3d8 = vec3d2;
}

if (vec3d3 != null && (vec3d8 == null || vec3d.b(vec3d3) < vec3d.b(vec3d8))) {
vec3d8 = vec3d3;
}

if (vec3d4 != null && (vec3d8 == null || vec3d.b(vec3d4) < vec3d.b(vec3d8))) {
vec3d8 = vec3d4;
}

if (vec3d5 != null && (vec3d8 == null || vec3d.b(vec3d5) < vec3d.b(vec3d8))) {
vec3d8 = vec3d5;
}

if (vec3d6 != null && (vec3d8 == null || vec3d.b(vec3d6) < vec3d.b(vec3d8))) {
vec3d8 = vec3d6;
}

if (vec3d7 != null && (vec3d8 == null || vec3d.b(vec3d7) < vec3d.b(vec3d8))) {
vec3d8 = vec3d7;
}

if (vec3d8 == null) {
return null;
} else {
byte b0 = -1;

if (vec3d8 == vec3d2) {
b0 = 4;
}

if (vec3d8 == vec3d3) {
b0 = 5;
}

if (vec3d8 == vec3d4) {
b0 = 0;
}

if (vec3d8 == vec3d5) {
b0 = 1;
}

if (vec3d8 == vec3d6) {
b0 = 2;
}

if (vec3d8 == vec3d7) {
b0 = 3;
}

return new MovingObjectPosition(0, 0, 0, b0, vec3d8);
}
}

private boolean a(Vec3D vec3d) {
return vec3d == null ? false : vec3d.b >= this.b && vec3d.b <= this.e && vec3d.c >= this.c && vec3d.c <= this.f;
}

private boolean b(Vec3D vec3d) {
return vec3d == null ? false : vec3d.a >= this.a && vec3d.a <= this.d && vec3d.c >= this.c && vec3d.c <= this.f;
}

private boolean c(Vec3D vec3d) {
return vec3d == null ? false : vec3d.a >= this.a && vec3d.a <= this.d && vec3d.b >= this.b && vec3d.b <= this.e;
}

public void b(AxisAlignedBB axisalignedbb) {
this.a = axisalignedbb.a;
this.b = axisalignedbb.b;
this.c = axisalignedbb.c;
this.d = axisalignedbb.d;
this.e = axisalignedbb.e;
this.f = axisalignedbb.f;
}
}
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