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Gameplay Test Plan
Nilsbijlsma edited this page Jun 13, 2014
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Test plan for gameplay testing, dates are not final.
Description | Date | Place | Target group | Omvang | Goal |
---|---|---|---|---|---|
Gameplay test to make sure the basics and the multiplayer aspect are working correctly. (Collision, shield rotation, scalable to amount of players, login menu, central screen) | 4-6-2014 | * | Everyone | 8+ players | Discover bugs and initial thougths of participants. |
Gameplay test to make sure the previously found bugs are fixed and tests the beta features. (Indication top players, power-ups, choose spot and choose team) | 11-6-2014 | * | Everyone | 16+ players | Validate bug fixes and new features, discover new bugs and player feedback. |
Gameplay test to make sure the previously found bugs are fixed and focuses heavily on user’s experience. | 18-6-2014 | * | Everyone | 32+ players | Validate bug fixes, discover any flaw if present to fix for final release, take into account player feedback. |