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There's a feature to draw levels with a different camera matrix. This uses
camera-temp-other
,camera-rot-other
, etc instead ofcamera-temp
,camera-rot
... I assumed thattrans-other
was the "other" version oftrans
, but it turns out this isn't true -trans-other
is combined withquat-other
and the original camera matrix.This fixes the issue by using the translation part of
inv-camera-rot-other
for othercam levels only. (it works in all cases, but I didn't want to use it for normal levels since I think it will be less accurate)