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Fixed: Custom blocks can't be opened in caves. Improved: Dropped-type custom blocks can be created when there are no other items dropped within a 1-block range, instead of 5. Simplified: Removed the credit link display.
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@@ -1,4 +1,4 @@ | ||
scoreboard objectives add eg.n dummy | ||
scoreboard objectives add eg.temp dummy | ||
tellraw @a ["The following blocks is made by ",{"text": "Easy GUI V3","color": "light_purple","clickEvent": {"action": "open_url","value": "https://github.com/paul90317/Minecraft-Easy-GUI"},"bold": true,"hoverEvent": {"action": "show_text","value": "GitHub"}}] | ||
tellraw @a ["The following blocks is made by ",{"text": "Easy GUI","color": "light_purple","clickEvent": {"action": "open_url","value": "https://github.com/paul90317/Minecraft-Easy-GUI"},"bold": true,"hoverEvent": {"action": "show_text","value": "GitHub"}}] | ||
function #eg:made_by |
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Original file line number | Diff line number | Diff line change |
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@@ -1 +1 @@ | ||
tellraw @a [" - ",<text>,{"text": " (<id>) ","color": "white"},{"text": "website","color": "blue","clickEvent": {"action": "open_url","value": "<website>"},"hoverEvent": {"action": "show_text","value": "click"}}," ",{"text": "give","color": "yellow","hoverEvent": {"action": "show_text","value": "click"},"clickEvent": {"action": "run_command","value": "/function eg:tile/<id>/<itemtype>"}}] | ||
tellraw @a [" - ",<text>,{"text": " (<id>) ","color": "white"}," ",{"text": "give","color": "yellow","hoverEvent": {"action": "show_text","value": "click"},"clickEvent": {"action": "run_command","value": "/function eg:tile/<id>/<itemtype>"}}] |
4 changes: 2 additions & 2 deletions
4
easy_gui/template/tile_dropped_item/try_spawn/check.mcfunction
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,7 @@ | ||
scoreboard players set @s eg.temp 0 | ||
execute unless block ~ ~ ~ air run scoreboard players set @s eg.temp 1 | ||
execute unless block ~ ~ ~ #eg:air run scoreboard players set @s eg.temp 1 | ||
scoreboard players set @s eg.n 0 | ||
execute at @e[type=item, distance=..5] run scoreboard players add @s eg.n 1 | ||
execute at @e[type=item, distance=..1] run scoreboard players add @s eg.n 1 | ||
scoreboard players set @s[scores={eg.n=2..}] eg.temp 1 | ||
execute if score @s eg.temp matches 1 run tag @s add egno | ||
execute if score @s eg.temp matches 0 run function eg:tile/<id>/try_spawn/load |
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