-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge branch 'main' of github.com:pcolton/LopsAssetReference
- Loading branch information
Showing
1 changed file
with
7 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
This script automates the steps Nick Chamberlain had to take in Week 5 / Section 4 (he asked if there was a "better way") of RebelWay's 'Cinematic Lighting in Houdini' course. This script requires no changes to the 'Asset Reference' node itself, it adds the needed categories and sub-categories and sets the primpath for you. | ||
|
||
This script should be placed in your `scripts` directory, inside another directory called `lop`. The Houdini scripts directory is usually in the same location as your houdini.env file. On Windows this is usually `C:\Users\yourname\Documents\houdini20.0\scripts\lop`. On Mac it is usually `/Users/yourname/Library/Preferences/houdini/20.0/scripts`. (replace `20.0` with your Houdini version) | ||
|
||
|
||
|
||
|