v1.76.0
What's New
- Example controls updates (#7093)
- Fixed gizmo code editor issues + added thumbnails
- Fix docs for collisionend event (#7112)
- [Fix] Improve handling of lost device on WebGL (#7121)
- [Fix] Fixes handling uf (u/i)sampler2DArray shader translation for WebGPU by @mvaligursky in #7120
- Batcher buffers merging optimization by @Maksims in #7109
- Support compressed spherical harmonics (#7143)
- Scale gs sort bucket size with scene size (#7155)
- EventHandle.off - performance improvements by @Maksims in #7137
- Optimization: use EventHandle in Components for scene and layers by @Maksims in #7138
- Update engine and examples package.json by @slimbuck in #7172
Full Changelog: v1.75.0...v1.76.0