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v1.76.0

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@slimbuck slimbuck released this 04 Dec 18:47
· 499 commits to main since this release

What's New

  • Example controls updates (#7093)
  • Fixed gizmo code editor issues + added thumbnails
  • Fix docs for collisionend event (#7112)
  • [Fix] Improve handling of lost device on WebGL (#7121)
  • [Fix] Fixes handling uf (u/i)sampler2DArray shader translation for WebGPU by @mvaligursky in #7120
  • Batcher buffers merging optimization by @Maksims in #7109
  • Support compressed spherical harmonics (#7143)
  • Scale gs sort bucket size with scene size (#7155)
  • EventHandle.off - performance improvements by @Maksims in #7137
  • Optimization: use EventHandle in Components for scene and layers by @Maksims in #7138
  • Update engine and examples package.json by @slimbuck in #7172

Full Changelog: v1.75.0...v1.76.0