Releases: privateerproj/privateer-sdk
Releases · privateerproj/privateer-sdk
v0.0.17
v0.0.16
What's Changed
- chore: upgrade from go 1.14 to 1.23 by @jmeridth in #27
- chore: add dependabot config and update actions by @jmeridth in #28
- feat: add pr title validation by @jmeridth in #30
- fix: default writepath should be .privateer/logs by @eddie-knight in #31
- chore: move CODEOWNERS to .github folder by @jmeridth in #32
- chore(deps): bump the dependencies group with 4 updates by @dependabot in #29
- feat: changed vessel to use fields instead of args by @eddie-knight in #36
- feat: added optional Initializer func to vessel by @eddie-knight in #37
- chore(deps): bump github/codeql-action from 78d0136ff775bdfbff08f0d165181940f8bcf007 to dd7559424621a6dd0b32ababe9e4b271a87f78d2 by @dependabot in #38
New Contributors
- @jmeridth made their first contribution in #27
- @dependabot made their first contribution in #29
Full Changelog: v0.0.15...v0.0.16
v0.0.15
What's Changed
- Fix: Added passthrough for raid required variables by @eddie-knight in #26
Full Changelog: v0.0.14...v0.0.15
v0.0.14
What's Changed
- add logic to optionally skip invasive movements by @eddie-knight in #19
‼️ breaking: Adjusted execute functions to be methods of StrikeResult by @eddie-knight in #21- Added change management struct by @eddie-knight in #22
- Refactored tactics handling, and added unit tests by @eddie-knight in #23
- added change reversion and bad state check by @eddie-knight in #24
‼️ breaking: support multiple runs of a raid in a single configuration by @eddie-knight in #25
Full Changelog: v0.0.13...v0.0.14
v0.0.13
What's Changed
- Fix: Failed strikes should always fail movement by @eddie-knight in #18
Full Changelog: v0.0.12...v0.0.13
v0.0.12
What's Changed
- bugfix: GetRequiredVariable nil handling by @eddie-knight in #16
Full Changelog: v0.0.11...v0.0.12
v0.0.11
What's Changed
- Added Initialize method to Armory by @eddie-knight in #13
- Added utilities for required variables by @eddie-knight in #14
Full Changelog: v0.0.10...v0.0.11
v0.0.10
What's Changed
- Update Strike Result Regardless of Success/Failure by @eddie-knight in #11
Full Changelog: v0.0.9...v0.0.10
v0.0.9
What's Changed
- Added common logic for running a movement by @eddie-knight in #9
- Typofix: self-referential by @eddie-knight in #10
Full Changelog: v0.0.7...v0.0.9
v0.0.7
What's Changed
- [Fix] Correcting unexpected behaviors in plugin execution by @eddie-knight in #7
- Adjusted to use Tactic naming convention more prominently in the code by @eddie-knight in #8
Full Changelog: v0.0.6...v0.0.7