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messages.ts
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import type {ExpiringMessage} from "./lib/index.d"
import type {LicensePlateGameAPI} from "license-plate-game-api"
export class AuMsgWindowResized {
constructor(public size: {height: number, width: number}) { }
}
export class AuMsgAboutPanelState {
constructor(public is_open: boolean) { }
}
export class AuMsgFeedbackPanelState {
constructor(public is_open: boolean) { }
}
export class AuMsgAnswersPanelState {
constructor(public is_open: boolean) { }
}
export class AuMsgRemoteCallState {
constructor(public message: ExpiringMessage) { }
}
export class AuMsgGameStatusMessage {
constructor(public message: ExpiringMessage) { }
}
export class AuMsgNewGameRequest {
constructor(public request: LicensePlateGameAPI.NewGameRequest) { }
}
export class AuMsgCheckAnswer {
constructor(public callback: LicensePlateGameAPI.ClientCompletionCallback) { }
}
export class AuMsgCheckAnswerTriggeredByEnter {
constructor() { }
}
export class AuMsgHintRequest {
constructor(public callback: LicensePlateGameAPI.ClientCompletionCallback) { }
}
export class AuMsgResetPuzzleText {
constructor() { }
}