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0.17.0

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@misternebula misternebula released this 21 Feb 21:35
· 2138 commits to master since this release
2dacfd1

New Features :

  • Now using Epic for online transport. This means you now no longer have to own Outer Wilds on Steam to be able to use the upgraded networking system.
  • Massively updated animation system.
    • Players now have "animations" for holding items.
  • Synced some EotE stuff.
  • Added attach point in the ship.
  • White/black holes when players join/leave.
  • Better interpolation for rotation.
  • Some small stuff, maybe. I can't remember, and there's 350 commits in this damn thing.

Bug Fixes :

  • Better synced states for some objects when joining.
  • Optimized some sorting code.
  • Fixed errors when using pools between different game vendors.
  • Fixed trying to respawn player who had already disconnected.
  • Fixed some issues with the orbs.
  • Probably some stuff??? We're bad at this we know,

Internal Stuff :

  • Moved almost everything remote-player related (the representations of other players) to asset bundles.
    • This means that a lot of code is now simpler, or has been removed. Woo!
  • Removed tests.
  • Removed patcher.