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0.23.0
New Features :
Turned impact damage while inside the ship back on, and added a config option to re-disable it. (Suggestion by Augorithm#3227)
Added a config option to disable HUD / map player names. The host's setting overrides everyone else's if it is turned off. That means if the server host has player names turned on, everyone else can toggle them off if they want to. But if the server host has player names off, other clients cannot turn them back on, even if their local setting is on. No cheating in hide-and-seek!
Added Chinese (Simplified) translation - submitted by SakuradaYuki.
Made a type of totem in the DLC function better.
Improved the visuals when you "enter" a strange place.
A DLC item now has more functionality.
Added a system for detecting worldobject hash mismatches. If you're kicked from a server with the cryptic message of "WorldObject hash error.", let us know. This means something has gone horribly wrong and QSB can't match up the objects in your game to the objects in the host's game.
Changes / Bug fixes
Removed some funny timestep changes we did when fast-forwarding. This might make fast-forwarding slightly slower, but the physics will be more accurate. Also means overriding the physics rate in secretsettings will no longer be reset when fast-forwarding.
Fix a small error with the ship thrusters and model ship thrusters.
A small improvement to our shader replacer.
Fixed a bug with the model ship when it was destroyed.
Fixed a bug where inputs would be stuck on when fast-forwarding.