Version 0.30.2
·
305 commits
to master
since this release
- API: add GetIsHost and GetIsInMultiplayer
- sync player custom data (only syncs serializable things)
- hash qsbmessage/addon message, fail gracefully if no message found. this means addons can send QSBMessage without being required for all players.
- debug setting: lantency simulation
- internal: better setting and documentation of QSBPatch.Remote