Releases
v1.0.0
General + Base Game Improvements / Additions
Moved and enlarged multiplayer HUD elements for better visibility.
Added skin customization.
Added visual effects when a player takes off their helmet or puts it on.
The expired can of marshmallows will now affect other players.
Added better visuals to players on lifts/elevators. (Thanks @MoonstoneStudios !) (Fixes #467 )
Multiple music tracks will now play for all players in a flying ship.
Optimized a quantum mechanic.
Fixed players not being able to join directly after a certain event.
Fixed a quantum mechanic being broken when a player walks away from it. (Fixes #597 )
Fixed an infinite loop in a mysterious place.
Fixed some audio still being able to be heard while dead.
Fixed probes throwing planets across the solar system in certain cases. (Fixes #650 )
Added GetPlayerBody()
, GetPlayerCamera()
, GetPlayerReady()
, and GetPlayerDead()
to the API.
Updated some errors to say that you have to have Steam open.
DLC Improvements
Fixed a transportation method getting desynced after parking it.
Fixed a transportation method moving players without their consent.
Fixed party-goers from leaving the party.
Fixed two specific doors being annoying on high ping connections. (Fixes #521 )
Made other players visible in a certain "place".
Fixed a certain light-sensitive body part not being light-sensitive.
Fixed a certain item looking wrong when held by other players.
Fixed a certain obstacle not working with multiple people in specific situations.
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