Ambient Lighting or Bias Light is a technology that enhances your viewing experience by projecting colored lights onto the wall behind your TV/Monitor, matching the colors on the screen. This creates a more immersive and engaging atmosphere, making your favorite shows, movies, and games feel even more captivating.
Luciferin is a generic term for the light-emitting compound found in organisms that generate bioluminescence like Fireflies and Glow Worms. Firefly Luciferin is a Java Fast Screen Capture
PC software designed for the Glow Worm Luciferin firmware, the combination of these software create the perfect Bias Lighting and Ambient Light system for PC
.
Written in Java with a native flavour for Windows and Linux.
If you like Firefly Luciferin, give it a star, or fork it and contribute!
- Best in class performance combined with ultra low CPU/GPU usage.
- Advanced algorithms for smooth colors transitions and color correction. Seeing is believing.
- Wireless or cabled, local or remote? Choose your flavour with MQTT support and Home Assistant integration.
- Multi monitor support with single or multiple instances.
- Surround lighting with satellites.
- Web browser firmware installer and Web Interface.
- Programmable firmware, change your microcontroller's settings on the fly.
- Frequent updates, upgrade your PC software and your firmware in one click.
- Automatic switching between aspect ratios based on your video content.
- Made from a gamer, for gamers. No added lag, stutter free.
- Multi platform, Windows and Linux ready. macOS is coming when it's ready.
- If you don't want to design your own PCB and you have a soldering iron, there is Luciferin's official PCB.
- Have a question? Get answered on the community.
You can build the software from the source or if you prefer you can download the installer from here.
Firefly Luciferin
uses Java 14
to create the native installer, this means that you don't have to install Java or other libraries separately.
This software can run on any Desktop PC using Windows or Linux. MacOS support will be added later.
To get the full Bias Lighting
experience you need a microcontroller (ex. ESP8266, ESP32) running Glow Worm Luciferin firmware. You can connect the microcontroller to the PC via USB or via wirelss (MQTT server is optional).
Why don't you build your own Luciferin
?
Here's a Quick Start guide
Effortless setup with minimal configuration required, yet highly customizable to meet specific needs.
If you don't want to design your own PCB and you have a soldering iron, you might
find Luciferin's official PCB interesting.
This page provides more information about
the hardware compatibility of Luciferin.
Firefly Luciferin is a very optimized software and it has nearly no impact on your system performance.
By default Firefly Luciferin captures at 30FPS, if you want you can unlock the framerate.
If you are using a slow microcontroller, capturing at a very high framerate will not help. If you right click the tray icon and then click FPS
,
you can see the output as shown in the image below. In that output you can see how fast the software is capturing the screen (producing)
and how fast your microcontroller is able to process (consume) this data.
Producer framerate should not exceed the consuming one, all data that is not consumed in time, is lost.
A good WiFi signal is required for wireless stream.
Are you interested in the achievable framerate? Click here.
Screen capturing is pretty slow and very CPU intensive in Windows systems (Linux is much more efficient in this regard), for this reason I wrapped the Windows GDI32 C class using Java Native Access to access Windows hardware acceleration.
This API captures and delivers captured frames in GPU memory.
If you are running Windows 8 or Windows 10/11 you can use Desktop Duplication API (DDUPL)
, it's the fastest implementation yet, no lag,
no stutter, very small usage of resources. DDUPL is accessed via JNA using the GStreamer bindings for Java.
Thanks to the Java Foreign Function and Memory API
, Luciferin is deeply integrated with your operating system through a series of bindings to native libraries. This guarantees maximum efficiency and compatibility.
You can contribute to Luciferin by:
- Providing Pull Requests (Features, Proof of Concepts, Language files or Fixes)
- Testing new released features and report issues
- Contributing missing documentation for features and devices
- With a donation
- Davide Perini
Thanks | For |
---|---|
For the IntelliJ IDEA licenses. |